Player Matchup

Nox
Nox
Sour-Dinhh
Nox
Level 109
God Stats
1W - 1L
1,354 SR
Queue Stats
7W - 6L
1,489 Elo+
Party 1
Ymir
Ymir
YourGreatDemise
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,418 Elo+
Party 1
Bastet
Bastet
xInfernalFox
Bastet
Level 27
God Stats
1W - 0L
1,327 SR
Queue Stats
3W - 3L
1,440 Elo+
Party 1
Team Averages
Level 94
1,393 SR
1,449 Elo+

VS

Team Averages
Level 31
1,360 SR
1,606 Elo+
Ra
Ra
BlakeOps17
Ra
Level 5
God Stats
15W - 20L
1,469 SR
Queue Stats
37W - 38L
1,801 Elo+
Party 2
Anhur
Anhur
IAFF3445
Anhur
Level 59
God Stats
9W - 11L
1,112 SR
Queue Stats
158W - 129L
1,530 Elo+
Party 2
Ymir
Ymir
IvbenJakinov
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 88L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 15
11,391
814
10,271
4,875
1,729
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
14 / 1 / 13
12,616
901
19,373
12,908
5,964
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
8 / 3 / 13
10,803
772
7,095
7,033
1,894
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
8,921
637
2,938
9,411
3,469
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Anhur
IAFF3445
Anhur
11
4 / 9 / 1
9,794
700
8,154
15,978
5,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 11 / 3
8,144
582
4,300
17,167
6,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
30
Kills
5
5
Deaths
30
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Anhur
IAFF3445
Anhur
4
9
1
0.5
L
0
11
3
0.14
W
8
1
15
15.5
W
14
1
13
20.5
W
Bastet
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,739
Damage
15,392
24,816
Taken
42,556
9,587
Mitigated
15,015
4,532
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,938
321
28
537
9,411
3,469
0
5,595
3,816
21,225
0
L
Anhur
IAFF3445
Anhur
8,154
2,250
0
1,130
15,978
5,314
0
11,766
4,212
0
27,879
L
4,300
829
0
2,577
17,167
6,232
0
12,334
4,833
20,726
0
W
10,271
717
0
498
4,875
1,729
1,253
1,286
3,589
46,072
0
W
19,373
4,044
0
3,193
12,908
5,964
615
4,429
8,479
53,809
0
W
Bastet
7,095
2,286
0
841
7,033
1,894
529
1,600
5,433
0
16,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
26,859
154
Minions Killed
113
0
Camps Cleared
0
748,768
Distance Traveled
576,314
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,921
637
32
2
0
177,406
0
L
Anhur
9,794
700
49
4
0
197,458
2
L
Ymir
8,144
582
32
2
0
201,450
2
W
Nox
11,391
814
78
6
0
248,408
3
W
Ymir
12,616
901
56
4
0
235,749
1
W
Bastet
10,803
772
20
1
0
264,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role