Player Matchup

Hades
Hades
AndyPandy 97 x
Hades
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
129W - 108L
1,501 Elo+
Party 2
Pele
Pele
HHCNMM
Pele
Level 47
God Stats
0W - 1L
1,625 SR
Queue Stats
11W - 19L
1,516 Elo+
Solo
Ne Zha
Ne Zha
JxhnJB
Ne Zha
Level 146
God Stats
3W - 2L
1,684 SR
Queue Stats
378W - 333L
1,563 Elo+
Party 2
Set
Set
crazydmitriy
Set
Level 138
God Stats
4W - 6L
1,500 SR
Queue Stats
435W - 407L
1,537 Elo+
Solo
Hera
Hera
lkansu
Hera
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,510 Elo+
Solo
Team Averages
Level 110
1,562 SR
1,525 Elo+

VS

Team Averages
Level 129
1,451 SR
1,496 Elo+
King Arthur
King Arthur
 
King Arthur
Level 64
God Stats
2W - 0L
1,757 SR
Queue Stats
46W - 54L
1,506 Elo+
Solo
Zeus
Zeus
Lowping
Zeus
Level 154
God Stats
8W - 5L
1,302 SR
Queue Stats
434W - 335L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Unique1011
Sun Wukong
Level 158
God Stats
2W - 1L
1,306 SR
Queue Stats
112W - 86L
1,539 Elo+
Party 3
Kuzenbo
Kuzenbo
Zex_Adel
Kuzenbo
Level 148
God Stats
1W - 2L
1,251 SR
Queue Stats
30W - 27L
1,402 Elo+
Party 3
Discordia
Discordia
z-Mister_Weed-z
Discordia
Level 122
God Stats
7W - 3L
1,637 SR
Queue Stats
235W - 236L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 19
14,662
666
19,897
30,398
38,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
HHCNMM
Pele
20
7 / 12 / 13
14,460
657
20,505
27,174
20,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
JxhnJB
Ne Zha
20
6 / 7 / 22
14,331
651
24,298
33,383
31,303
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 7 / 20
13,466
612
15,783
31,641
50,190
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
lkansu
Hera
20
16 / 7 / 13
17,754
807
41,018
25,540
12,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
6 / 9 / 18
14,953
680
19,021
32,603
40,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
Lowping
Zeus
20
11 / 10 / 13
15,658
712
36,855
17,711
7,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Unique1011
Sun Wukong
20
10 / 6 / 23
15,745
716
29,132
41,398
54,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Zex_Adel
Kuzenbo
20
12 / 5 / 21
16,079
731
22,816
28,874
40,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
z-Mister_Weed-z
Discordia
20
4 / 8 / 18
14,609
664
19,289
15,340
6,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
136
38
Kills
43
43
Deaths
38
87
Assists
93
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
9
18
1.67
L
5
10
19
1.45
L
Pele
HHCNMM
Pele
7
12
13
1.13
L
Ne Zha
JxhnJB
Ne Zha
6
7
22
2.43
W
Zeus
Lowping
Zeus
11
10
13
1.75
W
Sun Wukong
Unique1011
Sun Wukong
10
6
23
3.58
W
Kuzenbo
Zex_Adel
Kuzenbo
12
5
21
4.5
L
4
7
20
2
L
Hera
lkansu
Hera
16
7
13
3.21
W
Discordia
z-Mister_Weed-z
Discordia
4
8
18
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,501
Damage
127,113
148,136
Taken
135,926
153,296
Mitigated
148,930
61,049
Healing
47,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
19,021
2,434
1,818
8,871
32,603
40,448
819
15,405
17,198
0
36,484
L
19,897
972
5,255
6,822
30,398
38,843
553
15,730
14,668
41,488
0
L
Pele
HHCNMM
Pele
20,505
4,723
1,753
5,342
27,174
20,570
984
14,397
12,777
0
34,996
L
Ne Zha
JxhnJB
Ne Zha
24,298
6,103
3,149
10,915
33,383
31,303
401
17,847
15,536
0
45,111
W
Zeus
Lowping
Zeus
36,855
1,951
111
320
17,711
7,335
888
7,418
10,293
75,315
0
W
Sun Wukong
Unique1011
Sun Wukong
29,132
4,826
5,030
17,456
41,398
54,524
512
17,229
24,169
0
51,609
W
Kuzenbo
Zex_Adel
Kuzenbo
22,816
4,464
4,713
7,692
28,874
40,248
839
14,076
14,798
45,031
0
L
15,783
6,359
4,348
10,392
31,641
50,190
1,100
15,461
16,108
0
29,563
L
Hera
lkansu
Hera
41,018
9,905
2,951
10,122
25,540
12,390
1,854
15,525
10,015
87,119
0
W
Discordia
z-Mister_Weed-z
Discordia
19,289
1,441
137
1,036
15,340
6,375
2,059
6,787
8,553
49,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,673
Gold Earned
77,044
247
Minions Killed
205
0
Camps Cleared
0
1,731,861
Distance Traveled
1,766,687
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,953
680
22
1
0
373,955
0
L
Hades
14,662
666
44
2
0
322,258
3
L
Pele
14,460
657
34
2
0
335,260
0
L
Ne Zha
14,331
651
42
2
0
357,044
1
W
Zeus
15,658
712
67
3
0
298,440
0
W
Sun Wukong
15,745
716
35
2
0
405,292
1
W
Kuzenbo
16,079
731
26
1
0
374,240
0
L
Set
13,466
612
29
1
0
358,934
3
L
Hera
17,754
807
98
4
0
358,365
1
W
Discordia
14,609
664
55
3
0
314,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role