Player Matchup

Pele
Pele
DimiHunter
Pele
Level 18
God Stats
2W - 2L
1,713 SR
Queue Stats
64W - 69L
1,538 Elo+
Solo
Khepri
Khepri
PerennialSigh
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,635 Elo+
Party 2
Hades
Hades
Sukk4Blyat
Hades
Level 18
God Stats
2W - 3L
1,375 SR
Queue Stats
42W - 39L
1,410 Elo+
Solo
Hel
Hel
TolunayOngut
Hel
Level 29
God Stats
22W - 15L
1,761 SR
Queue Stats
394W - 435L
1,566 Elo+
Solo
Merlin
Merlin
ZeusinBoots
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,542 Elo+
Party 2
Team Averages
Level 21
1,570 SR
1,538 Elo+

VS

Team Averages
Level 21
1,471 SR
1,530 Elo+
Neith
Neith
JMinguy
Neith
Level 23
God Stats
2W - 3L
1,551 SR
Queue Stats
41W - 30L
1,525 Elo+
Solo
Pele
Pele
KushDrive
Pele
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
NekruMies
Kukulkan
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Set
Set
VitoPol
Set
Level 29
God Stats
6W - 6L
1,234 SR
Queue Stats
24W - 20L
1,500 Elo+
Solo
He Bo
He Bo
sjdhck
He Bo
Level 26
God Stats
5W - 4L
1,567 SR
Queue Stats
128W - 112L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 16
12,427
1,130
13,817
16,203
16,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 4 / 30
11,553
1,050
11,338
21,007
27,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
19
13 / 5 / 22
13,995
1,272
16,505
15,431
17,694
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 2 / 26
12,670
1,152
16,231
13,240
10,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
19
6 / 1 / 30
12,406
1,128
22,444
7,916
3,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JMinguy
Neith
18
2 / 6 / 12
11,337
1,031
11,416
12,525
4,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
18
7 / 7 / 9
12,450
1,132
16,585
15,084
5,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
NekruMies
Kukulkan
16
0 / 15 / 9
9,825
893
11,400
17,996
6,675
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
17
3 / 7 / 10
11,254
1,023
7,427
20,250
8,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
sjdhck
He Bo
17
5 / 11 / 10
12,105
1,100
19,776
20,822
6,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
67
46
Kills
17
17
Deaths
46
124
Assists
50
Player
Kills
Deaths
Assists
KDA
W
13
5
16
4.2
L
Neith
JMinguy
Neith
2
6
12
1.33
L
Pele
7
7
9
1.64
L
Kukulkan
NekruMies
Kukulkan
0
15
9
0.3
W
4
4
30
4.75
W
Hades
13
5
22
4.8
W
10
2
26
11.5
L
Set
3
7
10
1.14
W
Merlin
6
1
30
21
L
He Bo
sjdhck
He Bo
5
11
10
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,335
Damage
66,604
73,797
Taken
86,677
75,286
Mitigated
30,774
25,095
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,817
2,253
0
1,899
16,203
16,563
0
6,727
9,476
491
21,703
L
Neith
JMinguy
Neith
11,416
5,488
0
2,281
12,525
4,419
0
9,725
2,800
0
38,568
L
Pele
16,585
5,480
0
473
15,084
5,129
0
10,722
4,362
0
28,996
L
Kukulkan
NekruMies
Kukulkan
11,400
2,004
0
146
17,996
6,675
0
13,706
4,290
22,753
0
W
11,338
1,810
1,473
1,016
21,007
27,603
0
7,564
13,443
17,531
0
W
Hades
16,505
2,195
898
1,913
15,431
17,694
0
5,189
10,242
31,733
0
W
16,231
2,289
9,838
7,750
13,240
10,215
0
6,043
7,197
33,326
0
L
Set
7,427
3,800
0
491
20,250
8,002
0
16,557
3,693
0
15,565
W
Merlin
22,444
2,610
0
308
7,916
3,211
0
5,653
2,263
57,152
0
L
He Bo
sjdhck
He Bo
19,776
1,147
0
1,888
20,822
6,549
0
16,162
4,660
42,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,051
Gold Earned
56,971
194
Minions Killed
168
6
Camps Cleared
5
909,750
Distance Traveled
912,919
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,427
1,130
17
2
2
198,739
0
L
Neith
11,337
1,031
46
4
2
193,063
0
L
Pele
12,450
1,132
24
2
0
210,198
0
L
Kukulkan
9,825
893
25
2
1
137,033
0
W
Khepri
11,553
1,050
6
1
0
197,006
1
W
Hades
13,995
1,272
37
3
2
164,337
1
W
Hel
12,670
1,152
37
3
1
169,855
0
L
Set
11,254
1,023
10
1
1
195,770
0
W
Merlin
12,406
1,128
97
9
1
179,813
2
L
He Bo
12,105
1,100
63
6
1
176,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role