Player Matchup

Baron Samedi
Baron Samedi
NeMoTheDon
Baron Samedi
Level 126
God Stats
7W - 7L
1,180 SR
Queue Stats
353W - 437L
1,188 Elo+
Solo
Loki
Loki
Wacko O Jacko
Loki
Level 32
God Stats
2W - 4L
1,429 SR
Queue Stats
51W - 60L
1,170 Elo+
Party 1
Bakasura
Bakasura
shmikhail2003
Bakasura
Level 18
God Stats
22W - 24L
1,382 SR
Queue Stats
43W - 59L
1,170 Elo+
Party 1
Team Averages
Level 59
1,330 SR
1,176 Elo+

VS

Team Averages
Level 44
1,500 SR
1,318 Elo+
Hercules
Hercules
JAYThreeTimes
Hercules
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 99L
1,294 Elo+
Party 2
Skadi
Skadi
MadaraUchiha_150
Skadi
Level 35
God Stats
5W - 9L
1,500 SR
Queue Stats
72W - 77L
1,161 Elo+
Party 2
Hun Batz
Hun Batz
SeismicTitan21
Hun Batz
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NeMoTheDon
Baron Samedi
16
6 / 10 / 5
16,344
654
17,760
26,027
13,265
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 17 / 3
16,040
642
19,824
25,471
9,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
shmikhail2003
Bakasura
16
5 / 14 / 4
17,152
686
22,443
28,406
16,457
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JAYThreeTimes
Hercules
16
10 / 7 / 16
17,467
699
17,208
40,772
30,404
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
27 / 7 / 8
21,294
852
37,334
18,747
7,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
15
4 / 4 / 14
16,264
651
6,114
15,994
10,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
18
Kills
41
41
Deaths
18
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
JAYThreeTimes
Hercules
10
7
16
2.57
W
27
7
8
4.43
L
Baron Samedi
NeMoTheDon
Baron Samedi
6
10
5
0.85
W
Hun Batz
4
4
14
2.75
L
7
17
3
0.5
L
Bakasura
shmikhail2003
Bakasura
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,027
Damage
60,656
79,904
Taken
75,513
39,215
Mitigated
47,783
16,817
Healing
13,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JAYThreeTimes
Hercules
17,208
5,301
0
11,242
40,772
30,404
473
8,336
30,906
0
37,851
W
37,334
21,583
0
1,650
18,747
7,124
1,998
5,699
12,825
0
128,435
L
Baron Samedi
NeMoTheDon
Baron Samedi
17,760
658
1,559
7,610
26,027
13,265
764
52
25,975
67,502
0
W
Hun Batz
6,114
1,792
0
209
15,994
10,255
931
3,780
11,962
0
34,035
L
19,824
10,743
246
3,548
25,471
9,493
2,593
0
25,471
0
64,278
L
Bakasura
shmikhail2003
Bakasura
22,443
16,275
0
3,854
28,406
16,457
0
17
28,389
0
76,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,536
Gold Earned
55,025
233
Minions Killed
226
0
Camps Cleared
0
1,202,227
Distance Traveled
1,277,486
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,467
699
28
1
0
379,641
1
W
Skadi
21,294
852
150
6
0
382,030
0
L
Baron Samedi
16,344
654
76
3
0
366,435
0
W
Hun Batz
16,264
651
48
2
0
515,815
5
L
Loki
16,040
642
40
2
0
372,561
1
L
Bakasura
17,152
686
117
5
0
463,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role