Player Matchup

Bacchus
Bacchus
Genkurori
Bacchus
Level 128
God Stats
1W - 3L
1,208 SR
Queue Stats
2W - 5L
1,321 Elo+
Solo
Hachiman
Hachiman
OtterWithaKnife
Hachiman
Level 69
God Stats
2W - 4L
1,295 SR
Queue Stats
36W - 37L
1,485 Elo+
Party 1
Scylla
Scylla
VesKnight
Scylla
Level 67
God Stats
1W - 3L
1,497 SR
Queue Stats
12W - 13L
1,565 Elo+
Party 1
Team Averages
Level 88
1,333 SR
1,457 Elo+

VS

Team Averages
Level 119
1,595 SR
1,499 Elo+
Ah Muzen Cab
Ah Muzen Cab
DoD NightFall
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,278 Elo+
Solo
Zhong Kui
Zhong Kui
Estebalva103
Zhong Kui
Level 89
God Stats
2W - 1L
1,607 SR
Queue Stats
101W - 121L
1,552 Elo+
Solo
Mulan
Mulan
Mojo x Loco
Mulan
Level 139
God Stats
6W - 1L
1,678 SR
Queue Stats
25W - 15L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Genkurori
Bacchus
12
3 / 6 / 6
11,721
651
12,691
22,237
15,554
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hachiman
12
2 / 9 / 4
11,021
612
11,971
16,376
4,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
VesKnight
Scylla
16
7 / 2 / 3
13,252
736
12,824
15,430
4,596
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DoD NightFall
Ah Muzen Cab
15
8 / 5 / 6
13,161
731
21,018
15,010
5,790
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Estebalva103
Zhong Kui
14
6 / 4 / 8
12,363
687
12,433
14,258
7,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 7
11,907
662
12,352
20,353
19,108
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
17
17
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DoD NightFall
Ah Muzen Cab
8
5
6
2.2
W
Zhong Kui
Estebalva103
Zhong Kui
6
4
8
2.5
L
Bacchus
Genkurori
Bacchus
3
6
6
1
W
3
3
7
2.17
L
Hachiman
2
9
4
0.44
L
Scylla
VesKnight
Scylla
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,486
Damage
45,803
54,043
Taken
49,621
25,040
Mitigated
32,308
13,206
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DoD NightFall
Ah Muzen Cab
21,018
7,961
0
3,592
15,010
5,790
831
8,745
6,265
0
71,890
W
Zhong Kui
Estebalva103
Zhong Kui
12,433
1,916
0
4,715
14,258
7,410
657
7,804
6,454
44,494
0
L
Bacchus
Genkurori
Bacchus
12,691
1,728
0
4,411
22,237
15,554
0
6,089
16,148
30,000
0
W
12,352
811
972
7,853
20,353
19,108
194
9,164
11,189
0
48,749
L
Hachiman
11,971
7,271
0
2,036
16,376
4,890
0
3,019
13,357
0
40,456
L
Scylla
VesKnight
Scylla
12,824
418
0
6,759
15,430
4,596
0
3,372
12,058
55,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
37,431
209
Minions Killed
234
0
Camps Cleared
0
960,690
Distance Traveled
957,155
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,161
731
99
6
0
304,029
2
W
Zhong Kui
12,363
687
71
4
0
312,910
6
L
Bacchus
11,721
651
43
2
0
344,084
6
W
Mulan
11,907
662
64
4
0
340,216
6
L
Hachiman
11,021
612
69
4
0
283,007
5
L
Scylla
13,252
736
97
5
0
333,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role