Player Matchup

Cerberus
Cerberus
Rejected_Few
Cerberus
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 183L
1,267 Elo+
Party 1
Zeus
Zeus
Slayer_is_beast
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,378 Elo+
Party 1
Pele
Pele
seriousbrainlag
Pele
Level 18
God Stats
3W - 7L
1,293 SR
Queue Stats
39W - 46L
1,285 Elo+
Party 1
Team Averages
Level 21
1,431 SR
1,310 Elo+

VS

Team Averages
Level 23
1,396 SR
1,330 Elo+
Set
Set
Drokingsblunt
Set
Level 28
God Stats
5W - 2L
1,189 SR
Queue Stats
46W - 25L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
Moni_MintStone
Baron Samedi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,253 Elo+
Solo
Sobek
Sobek
Strom-T
Sobek
Level 27
God Stats
4W - 7L
1,500 SR
Queue Stats
169W - 153L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rejected_Few
Cerberus
11
2 / 5 / 5
10,107
674
6,415
19,311
12,439
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 10 / 4
9,090
606
10,458
12,360
3,268
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 8 / 3
10,003
667
8,326
16,337
5,155
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 11
10,861
724
13,269
12,025
6,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Moni_MintStone
Baron Samedi
15
11 / 1 / 10
12,394
826
20,920
10,216
5,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Strom-T
Sobek
11
5 / 2 / 12
11,069
738
5,188
12,240
12,126
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
6
Kills
23
23
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
W
Baron Samedi
Moni_MintStone
Baron Samedi
11
1
10
16
L
Cerberus
Rejected_Few
Cerberus
2
5
5
0.9
L
1
10
4
0.3
W
Sobek
Strom-T
Sobek
5
2
12
5.5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,199
Damage
39,377
48,008
Taken
34,481
20,862
Mitigated
23,509
11,390
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,269
8,721
134
3,045
12,025
6,095
417
4,360
7,665
0
26,937
W
Baron Samedi
Moni_MintStone
Baron Samedi
20,920
1,682
2,291
3,969
10,216
5,288
201
4,975
5,241
59,420
0
L
Cerberus
Rejected_Few
Cerberus
6,415
563
246
5,197
19,311
12,439
154
11,511
7,800
25,622
0
L
10,458
2,476
0
2,020
12,360
3,268
0
7,350
5,010
25,299
0
W
Sobek
Strom-T
Sobek
5,188
638
1,228
2,795
12,240
12,126
104
7,604
4,636
20,001
0
L
8,326
2,415
0
3,927
16,337
5,155
19
7,275
9,062
0
48,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
34,324
152
Minions Killed
150
0
Camps Cleared
0
676,320
Distance Traveled
796,358
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,861
724
34
2
0
275,539
0
W
Baron Samedi
12,394
826
93
6
0
262,465
0
L
Cerberus
10,107
674
47
3
0
245,729
2
L
Zeus
9,090
606
37
2
0
176,401
0
W
Sobek
11,069
738
23
2
0
258,354
4
L
Pele
10,003
667
68
5
0
254,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role