Player Matchup

Ymir
Ymir
KarbosTheDeadOne
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 38L
1,646 Elo+
Party 1
Thor
Thor
KosstkyCZ
Thor
Level 29
God Stats
1W - 2L
1,715 SR
Queue Stats
9W - 7L
1,630 Elo+
Party 1
Vulcan
Vulcan
commandercz3
Vulcan
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 33L
1,922 Elo+
Party 1
Team Averages
Level 53
1,572 SR
1,733 Elo+

VS

Team Averages
Level 81
1,500 SR
1,385 Elo+
Merlin
Merlin
CosmicJester71
Merlin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,294 Elo+
Party 2
Nemesis
Nemesis
Khazrag
Nemesis
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 211L
1,609 Elo+
Party 2
Skadi
Skadi
balymbaxxl
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 7
9,663
644
6,217
14,146
16,814
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes

Shoes

+6%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
13
8 / 6 / 3
11,073
738
9,746
14,659
3,990
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
11
4 / 6 / 5
9,638
643
8,966
9,802
2,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
9,896
660
12,288
9,279
1,946
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Khazrag
Nemesis
14
12 / 3 / 4
12,290
819
13,321
12,284
3,489
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
11
2 / 5 / 6
10,025
668
6,724
9,120
3,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
12
Kills
16
17
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
0
5
7
0.7
W
Nemesis
Khazrag
Nemesis
12
3
4
4.67
L
Thor
8
6
3
1.58
W
Skadi
2
5
6
1
L
Vulcan
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,929
Damage
32,333
38,607
Taken
30,683
23,271
Mitigated
8,915
2,758
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,288
753
0
1,600
9,279
1,946
623
5,449
3,830
42,726
0
L
6,217
529
0
500
14,146
16,814
0
4,798
9,348
20,385
1,019
W
Nemesis
Khazrag
Nemesis
13,321
6,361
0
1,960
12,284
3,489
941
5,069
7,215
0
39,705
L
Thor
9,746
1,756
0
1,688
14,659
3,990
49
3,848
10,811
0
43,963
W
Skadi
6,724
3,457
0
1,300
9,120
3,480
735
4,136
4,984
0
31,075
L
Vulcan
8,966
3,726
0
570
9,802
2,467
0
3,690
6,112
30,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
32,211
148
Minions Killed
177
0
Camps Cleared
0
689,962
Distance Traveled
755,183
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,896
660
73
5
0
239,954
0
L
Ymir
9,663
644
35
2
0
209,652
2
W
Nemesis
12,290
819
47
3
0
314,862
4
L
Thor
11,073
738
53
4
0
244,279
6
W
Skadi
10,025
668
57
4
0
200,367
2
L
Vulcan
9,638
643
60
4
0
236,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role