Player Matchup

Scylla
Scylla
LadyKatora
Scylla
Level 6
God Stats
2W - 2L
1,233 SR
Queue Stats
47W - 42L
1,096 Elo+
Solo
Hera
Hera
Luames
Hera
Level 29
God Stats
8W - 5L
1,798 SR
Queue Stats
53W - 64L
1,718 Elo+
Solo
Amaterasu
Amaterasu
Tusk_A4
Amaterasu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 35L
1,382 Elo+
Solo
Izanami
Izanami
diegobjllo
Izanami
Level 29
God Stats
1W - 0L
1,260 SR
Queue Stats
2W - 13L
995 Elo+
Party 1
Artemis
Artemis
mitasbarrera
Artemis
Level 6
God Stats
5W - 3L
1,361 SR
Queue Stats
9W - 21L
995 Elo+
Party 1
Team Averages
Level 19
1,431 SR
1,237 Elo+

VS

Team Averages
Level 20
1,318 SR
1,203 Elo+
Guan Yu
Guan Yu
BlackAngel_x1x
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 89L
1,056 Elo+
Party 2
Anhur
Anhur
Danny1985win
Anhur
Level 25
God Stats
1W - 11L
1,250 SR
Queue Stats
798W - 985L
1,130 Elo+
Party 2
Set
Set
Oh Sinyester
Set
Level 29
God Stats
19W - 21L
1,454 SR
Queue Stats
304W - 282L
1,443 Elo+
Solo
Zeus
Zeus
Sunman8833
Zeus
Level 25
God Stats
255W - 307L
1,185 SR
Queue Stats
553W - 717L
1,276 Elo+
Party 2
Khepri
Khepri
WovenWriter8348
Khepri
Level 7
God Stats
1W - 6L
1,198 SR
Queue Stats
3W - 11L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LadyKatora
Scylla
18
0 / 5 / 16
11,427
879
4,688
7,565
2,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
Luames
Hera
20
7 / 0 / 26
13,951
1,073
19,206
10,595
6,680
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Amaterasu
Tusk_A4
Amaterasu
20
22 / 2 / 11
16,889
1,299
31,470
17,483
15,197
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
diegobjllo
Izanami
20
11 / 7 / 16
12,951
996
24,504
13,358
5,447
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
mitasbarrera
Artemis
19
3 / 4 / 17
11,840
911
18,246
10,973
4,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 5
10,624
817
3,237
23,425
12,649
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 9 / 11
12,556
966
12,877
24,780
12,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
12 / 6 / 2
13,442
1,034
18,603
18,309
8,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 2 / 7
12,462
959
11,560
13,270
5,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 16 / 12
11,280
868
5,934
28,510
16,305
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
55
43
Kills
18
18
Deaths
43
86
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
L
3
9
11
0.94
W
Scylla
LadyKatora
Scylla
0
5
16
1.6
W
Hera
Luames
Hera
7
0
26
20
L
12
6
2
2.17
L
2
2
7
2.75
W
Amaterasu
Tusk_A4
Amaterasu
22
2
11
13.75
L
1
16
12
0.44
W
Izanami
diegobjllo
Izanami
11
7
16
2.71
W
Artemis
mitasbarrera
Artemis
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,114
Damage
52,211
59,974
Taken
108,294
33,959
Mitigated
54,600
15,525
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,237
1,867
450
800
23,425
12,649
0
8,768
14,657
450
6,424
L
12,877
6,800
0
40
24,780
12,125
0
4,451
20,329
0
29,530
W
Scylla
LadyKatora
Scylla
4,688
2,926
0
872
7,565
2,402
0
2,472
5,093
13,215
0
W
Hera
Luames
Hera
19,206
9,361
732
4,070
10,595
6,680
0
3,492
7,103
43,746
0
L
18,603
14,992
0
1,985
18,309
8,115
0
2,723
15,586
0
26,163
L
11,560
703
0
1,228
13,270
5,406
0
1,074
12,196
37,956
0
W
Amaterasu
Tusk_A4
Amaterasu
31,470
19,883
0
6,220
17,483
15,197
0
4,059
13,284
0
50,644
L
5,934
1,343
0
546
28,510
16,305
0
6,878
21,632
15,854
0
W
Izanami
diegobjllo
Izanami
24,504
18,462
579
2,346
13,358
5,447
0
4,849
8,509
0
44,946
W
Artemis
mitasbarrera
Artemis
18,246
11,286
0
706
10,973
4,233
0
3,040
7,933
0
32,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,058
Gold Earned
60,364
196
Minions Killed
131
7
Camps Cleared
4
884,230
Distance Traveled
997,300
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,624
817
8
1
0
198,847
2
L
Anhur
12,556
966
43
3
2
185,664
4
W
Scylla
11,427
879
16
1
0
96,645
0
W
Hera
13,951
1,073
58
4
1
228,922
1
L
Set
13,442
1,034
9
1
1
240,541
1
L
Zeus
12,462
959
50
4
1
226,768
0
W
Amaterasu
16,889
1,299
27
2
5
254,558
0
L
Khepri
11,280
868
21
2
0
145,480
1
W
Izanami
12,951
996
57
4
1
146,835
0
W
Artemis
11,840
911
38
3
0
157,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role