Player Matchup

Anhur
Anhur
 
Anhur
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 71L
1,210 Elo+
Solo
Hera
Hera
 
Hera
Level 17
God Stats
24W - 27L
1,006 SR
Queue Stats
103W - 116L
1,189 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 18
God Stats
13W - 20L
1,379 SR
Queue Stats
60W - 73L
1,232 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 13
God Stats
1W - 3L
1,275 SR
Queue Stats
21W - 24L
1,239 Elo+
Solo
King Arthur
King Arthur
Greyum
King Arthur
Level 25
God Stats
40W - 53L
1,240 SR
Queue Stats
163W - 198L
1,335 Elo+
Solo
Team Averages
Level 17
1,280 SR
1,241 Elo+

VS

Team Averages
Level 17
1,436 SR
1,307 Elo+
Jormungandr
Jormungandr
ChesmondsCorner
Jormungandr
Level 26
God Stats
3W - 5L
1,185 SR
Queue Stats
86W - 97L
1,228 Elo+
Solo
Neith
Neith
ReducedDoor9922
Neith
Level 16
God Stats
44W - 27L
1,497 SR
Queue Stats
87W - 86L
1,363 Elo+
Solo
Nu Wa
Nu Wa
Smite_gamer_girl
Nu Wa
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 59L
1,290 Elo+
Solo
Anhur
Anhur
TxT_BrolyOzaru
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Nike
Nike
Xendra9497
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 6 / 0
8,144
814
310
9,561
3,079
Hera
 
Hera
15
1 / 5 / 4
9,000
900
6,038
9,017
3,848
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
 
Izanami
14
0 / 4 / 2
8,504
850
8,626
15,085
5,403
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
16
4 / 6 / 2
10,740
1,074
9,694
10,784
3,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Greyum
King Arthur
15
2 / 5 / 3
9,490
949
6,251
15,583
13,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

199

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChesmondsCorner
Jormungandr
18
15 / 0 / 5
13,099
1,310
19,514
7,249
11,051
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 1 / 9
10,051
1,005
10,202
5,647
2,256
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 4 / 14
10,210
1,021
14,115
9,318
2,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 6
10,040
1,004
5,394
6,550
2,775
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 0 / 9
9,669
967
5,975
7,328
5,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
7
Kills
26
26
Deaths
7
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
0
0
L
Hera
 
Hera
1
5
4
0.6
L
Izanami
 
Izanami
0
4
2
0.25
L
Merlin
 
Merlin
4
6
2
0.83
W
Jormungandr
ChesmondsCorner
Jormungandr
15
0
5
17.5
L
King Arthur
Greyum
King Arthur
2
5
3
0.7
W
2
1
9
6.5
W
3
4
14
2.5
W
5
2
6
4
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,919
Damage
55,200
60,030
Taken
36,092
29,278
Mitigated
23,888
2,498
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
310
151
0
0
9,561
3,079
0
6,137
3,424
0
1,964
L
Hera
 
Hera
6,038
2,261
0
0
9,017
3,848
0
6,036
2,981
13,469
0
L
Izanami
 
Izanami
8,626
6,345
0
0
15,085
5,403
0
5,706
9,379
0
19,739
L
Merlin
 
Merlin
9,694
1,060
159
414
10,784
3,904
0
6,105
4,679
47,782
0
W
Jormungandr
ChesmondsCorner
Jormungandr
19,514
7,114
0
1,796
7,249
11,051
0
2,907
4,342
44,172
0
L
King Arthur
Greyum
King Arthur
6,251
1,396
0
1,925
15,583
13,044
0
9,645
5,938
0
20,564
W
10,202
7,827
0
961
5,647
2,256
0
1,776
3,871
0
28,309
W
14,115
3,719
0
2,221
9,318
2,697
0
5,577
3,741
21,501
0
W
5,394
2,403
0
0
6,550
2,775
0
2,808
3,742
0
14,065
W
5,975
1,934
0
467
7,328
5,109
0
2,664
4,664
0
22,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,878
Gold Earned
53,069
155
Minions Killed
157
2
Camps Cleared
11
762,430
Distance Traveled
855,266
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,144
814
4
0
0
114,807
0
L
Hera
9,000
900
10
1
0
153,801
0
L
Izanami
8,504
850
19
2
1
160,539
0
L
Merlin
10,740
1,074
100
10
0
162,013
1
W
Jormungandr
13,099
1,310
50
5
0
210,897
0
L
King Arthur
9,490
949
22
2
1
171,270
0
W
Neith
10,051
1,005
38
4
2
147,886
0
W
Nu Wa
10,210
1,021
12
1
1
148,640
1
W
Anhur
10,040
1,004
13
1
6
128,599
0
W
Nike
9,669
967
44
4
2
219,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role