Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 17
God Stats
14W - 18L
1,421 SR
Queue Stats
25W - 35L
1,217 Elo+
Solo
Fenrir
Fenrir
KMZ-_-352
Fenrir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
SHADOW BRI456
Xbalanque
Level 19
God Stats
0W - 5L
1,268 SR
Queue Stats
44W - 41L
992 Elo+
Solo
Poseidon
Poseidon
Youngdaggerdigg
Poseidon
Level 14
God Stats
5W - 9L
1,282 SR
Queue Stats
8W - 17L
1,179 Elo+
Party 1
Khepri
Khepri
lilmajlos
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,148 Elo+
Party 1
Team Averages
Level 13
1,394 SR
1,207 Elo+

VS

Team Averages
Level 27
1,455 SR
1,246 Elo+
Khepri
Khepri
 
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,361 Elo+
Solo
Merlin
Merlin
G4ndolfthe Grey
Merlin
Level 29
God Stats
118W - 116L
1,379 SR
Queue Stats
127W - 146L
1,199 Elo+
Solo
Baron Samedi
Baron Samedi
Hex Eat Soap
Baron Samedi
Level 25
God Stats
7W - 4L
1,500 SR
Queue Stats
38W - 33L
1,087 Elo+
Solo
Loki
Loki
NutellinhaGame02
Loki
Level 8
God Stats
4W - 10L
1,299 SR
Queue Stats
10W - 19L
1,151 Elo+
Party 2
Medusa
Medusa
anaps_07920
Medusa
Level 67
God Stats
29W - 15L
1,596 SR
Queue Stats
295W - 275L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
0 / 9 / 17
14,565
910
18,175
39,226
41,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
KMZ-_-352
Fenrir
19
2 / 16 / 6
13,064
817
7,383
29,021
11,030
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Xbalanque
SHADOW BRI456
Xbalanque
20
10 / 8 / 7
17,174
1,073
28,072
16,797
5,592
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
20
7 / 13 / 7
15,807
988
22,728
22,527
6,526
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
lilmajlos
Khepri
20
1 / 10 / 11
14,316
895
3,723
22,986
24,613
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
0 / 11 / 23
13,436
840
1,205
17,763
8,257
20
8 / 1 / 24
16,205
1,013
26,210
11,814
4,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Baron Samedi
Hex Eat Soap
Baron Samedi
20
12 / 3 / 30
18,089
1,131
37,672
25,928
34,750
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 1 / 13
14,289
893
6,307
5,995
2,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
20
29 / 4 / 19
19,549
1,222
44,170
24,427
11,837
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
165
20
Kills
56
56
Deaths
20
48
Assists
109
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
9
17
0.94
W
Khepri
 
Khepri
0
11
23
1.05
W
8
1
24
20
W
Baron Samedi
Hex Eat Soap
Baron Samedi
12
3
30
9
L
Fenrir
KMZ-_-352
Fenrir
2
16
6
0.31
W
7
1
13
13.5
L
Xbalanque
SHADOW BRI456
Xbalanque
10
8
7
1.69
L
Poseidon
7
13
7
0.81
W
Medusa
29
4
19
9.63
L
Khepri
lilmajlos
Khepri
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,081
Damage
115,564
130,557
Taken
85,927
89,176
Mitigated
61,770
10,408
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
18,175
2,609
0
6,783
39,226
41,415
0
21,590
16,374
0
38,002
W
Khepri
 
Khepri
1,205
908
0
7
17,763
8,257
0
6,957
10,806
1,532
0
W
26,210
3,523
0
973
11,814
4,893
0
2,702
9,112
54,660
0
W
Baron Samedi
Hex Eat Soap
Baron Samedi
37,672
5,903
4,734
9,251
25,928
34,750
0
6,831
19,097
63,707
0
L
Fenrir
KMZ-_-352
Fenrir
7,383
3,350
0
1,659
29,021
11,030
0
13,627
14,652
0
21,563
W
6,307
2,681
0
0
5,995
2,033
0
2,206
3,789
0
12,389
L
Xbalanque
SHADOW BRI456
Xbalanque
28,072
18,809
0
1,966
16,797
5,592
0
8,965
7,832
0
61,685
L
Poseidon
22,728
4,533
0
0
22,527
6,526
0
10,133
12,394
83,132
0
W
Medusa
44,170
26,550
546
2,115
24,427
11,837
0
7,755
16,672
0
72,384
L
Khepri
lilmajlos
Khepri
3,723
557
0
0
22,986
24,613
0
10,772
11,926
19,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,926
Gold Earned
81,568
293
Minions Killed
214
5
Camps Cleared
5
1,352,263
Distance Traveled
978,020
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,565
910
50
3
1
318,671
0
W
Khepri
13,436
840
1
0
0
131,764
0
W
Merlin
16,205
1,013
76
5
4
238,457
0
W
Baron Samedi
18,089
1,131
51
3
0
238,563
0
L
Fenrir
13,064
817
27
2
2
271,275
4
W
Loki
14,289
893
14
1
0
153,097
0
L
Xbalanque
17,174
1,073
67
4
1
255,730
0
L
Poseidon
15,807
988
128
8
1
258,960
3
W
Medusa
19,549
1,222
72
5
1
216,139
0
L
Khepri
14,316
895
21
1
0
247,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role