Player Matchup

Osiris
Osiris
Diamond II
 
Osiris
Diamond II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond II
Awruru
Anhur
Diamond II
Level 69
God Stats
3W - 0L
1,754 SR
Queue Stats
53W - 25L
2,069 MMR
Party 1
Hel
Hel
Diamond II
Heruvim
Hel
Diamond II
Level 142
God Stats
2W - 0L
1,777 SR
Queue Stats
77W - 57L
2,059 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,677 SR
1,876 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,700 SR
1,900 MMR
Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Diamond III
triΔngle
Hou Yi
Diamond III
Level 114
God Stats
73W - 35L
1,881 SR
Queue Stats
140W - 67L
2,044 MMR
Party 2
Chang'e
Chang'e
Masters
ΞFoχ
Chang'e
Masters
Level 158
God Stats
2W - 3L
1,720 SR
Queue Stats
27W - 11L
2,155 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
4 / 1 / 10
9,371
721
9,753
12,076
10,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Awruru
Anhur
13
4 / 1 / 14
10,258
789
11,571
11,307
3,243
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
13
10 / 3 / 8
10,494
807
11,342
12,615
4,153
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
Ne ZhaPersephoneYemojaHeimdallrThoth

VS

Bans
OdinAchillesBaron SamediXing TianZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 6 / 3
8,459
651
6,463
17,008
13,981
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
triΔngle
Hou Yi
11
3 / 6 / 2
9,299
715
10,578
11,109
3,022
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ΞFoχ
Chang'e
11
1 / 6 / 2
8,411
647
7,468
11,606
4,877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
5
5
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
10
9
L
Hercules
 
Hercules
1
6
3
0.42
W
Anhur
Awruru
Anhur
4
1
14
11
W
Hel
10
3
8
4.67
L
Hou Yi
triΔngle
Hou Yi
3
6
2
0.67
L
Chang'e
ΞFoχ
Chang'e
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,666
Damage
24,509
35,998
Taken
39,723
17,928
Mitigated
21,880
21,076
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,753
2,679
1,279
4,058
12,076
10,532
499
1,885
10,191
0
28,189
L
Hercules
 
Hercules
6,463
1,466
506
4,519
17,008
13,981
0
5,169
11,839
0
20,822
W
Anhur
Awruru
Anhur
11,571
6,729
0
1,694
11,307
3,243
2,214
1,912
9,395
0
49,442
W
Hel
11,342
1,147
7,131
6,914
12,615
4,153
621
3,674
8,941
39,271
0
L
Hou Yi
triΔngle
Hou Yi
10,578
3,046
0
750
11,109
3,022
0
2,608
8,501
0
37,536
L
Chang'e
ΞFoχ
Chang'e
7,468
93
2,466
3,895
11,606
4,877
0
3,586
8,020
30,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,123
Gold Earned
26,169
161
Minions Killed
129
0
Camps Cleared
0
758,373
Distance Traveled
662,132
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,371
721
23
2
0
280,566
5
L
Hercules
8,459
651
22
2
0
229,412
6
W
Anhur
10,258
789
84
6
0
227,347
0
W
Hel
10,494
807
54
4
0
250,460
1
L
Hou Yi
9,299
715
55
4
0
218,703
0
L
Chang'e
8,411
647
52
4
0
214,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role