Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChirrWangen
Odin
Level 147
God Stats
10W - 4L
1,586 SR
Queue Stats
245W - 243L
1,492 Elo+
Party 1
Bacchus
Bacchus
PharoahDaber710
Bacchus
Level 80
God Stats
2W - 3L
1,394 SR
Queue Stats
92W - 85L
1,543 Elo+
Party 1
Team Averages
Level 85
1,494 SR
1,512 Elo+

VS

Team Averages
Level 14
1,688 SR
1,589 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 18
God Stats
1W - 1L
1,727 SR
Queue Stats
11W - 25L
1,435 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 14
God Stats
1W - 2L
1,838 SR
Queue Stats
18W - 21L
1,557 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
16 / 0 / 7
10,270
1,027
13,425
4,825
1,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
7 / 2 / 11
9,176
918
6,304
8,857
6,399
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 1 / 9
7,686
769
5,572
7,253
5,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 8 / 1
6,741
674
2,350
9,227
5,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
 
Izanami
9
2 / 9 / 1
7,304
730
7,167
11,011
3,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
 
Khepri
8
0 / 8 / 2
6,283
628
2,259
10,641
6,474
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
25
Kills
3
3
Deaths
25
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
16
0
7
19.5
L
Baron Samedi
 
Baron Samedi
1
8
1
0.19
L
Izanami
 
Izanami
2
9
1
0.28
L
Khepri
 
Khepri
0
8
2
0.13
W
7
2
11
6.25
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
11,776
20,935
Taken
30,879
13,592
Mitigated
15,560
2,272
Healing
1,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,425
1,079
0
882
4,825
1,548
888
1,391
3,434
46,140
0
L
Baron Samedi
 
Baron Samedi
2,350
646
430
516
9,227
5,565
0
6,662
2,565
8,519
0
L
Izanami
 
Izanami
7,167
5,135
0
0
11,011
3,521
0
5,781
5,230
0
26,621
L
Khepri
 
Khepri
2,259
314
0
79
10,641
6,474
0
6,592
4,049
11,264
0
W
6,304
1,673
0
1,065
8,857
6,399
994
1,645
7,212
105
22,006
W
5,572
610
0
325
7,253
5,645
0
1,608
5,645
22,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
20,328
135
Minions Killed
84
0
Camps Cleared
0
603,002
Distance Traveled
444,052
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,270
1,027
59
6
0
185,233
5
L
Baron Samedi
6,741
674
10
1
0
151,155
0
L
Izanami
7,304
730
56
6
0
154,011
0
L
Khepri
6,283
628
18
2
0
138,886
0
W
Odin
9,176
918
36
4
0
201,270
1
W
Bacchus
7,686
769
40
4
0
216,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role