Player Matchup

Merlin
Merlin
Platinum I
Abito-_-
Merlin
Platinum I
Level 116
God Stats
2W - 2L
1,737 SR
Queue Stats
32W - 22L
2,054 MMR
Party 1
Odin
Odin
Platinum V
Evolved_Legion
Odin
Platinum V
Level 122
God Stats
2W - 1L
1,682 SR
Queue Stats
3W - 5L
1,792 MMR
Party 1
Artemis
Artemis
Platinum III
sliverhawks
Artemis
Platinum III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,959 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,640 SR
1,935 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,755 SR
1,872 MMR
Hercules
Hercules
Diamond V
Imperialninja18
Hercules
Diamond V
Level 102
God Stats
1W - 1L
1,717 SR
Queue Stats
58W - 69L
1,903 MMR
Party 2
Sobek
Sobek
Platinum I
Mr_Bedgood
Sobek
Platinum I
Level 123
God Stats
10W - 13L
1,808 SR
Queue Stats
103W - 106L
1,828 MMR
Solo
Scylla
Scylla
Platinum I
pjhaug
Scylla
Platinum I
Level 106
God Stats
8W - 8L
1,739 SR
Queue Stats
65W - 67L
1,885 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abito-_-
Merlin
15
6 / 6 / 9
13,289
699
20,977
11,319
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 3 / 8
12,997
684
10,491
18,242
18,386
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
sliverhawks
Artemis
13
5 / 11 / 6
12,444
655
13,593
15,605
4,849
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesYemojaHeimdallrKukulkanEset

VS

Bans
ChaacXing TianAgniKumbhakarnaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
9 / 4 / 7
13,354
703
11,023
21,380
25,047
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
13
4 / 7 / 11
13,011
685
11,673
22,553
23,154
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
pjhaug
Scylla
15
6 / 7 / 7
13,063
688
10,272
12,167
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
18
Kills
19
20
Deaths
18
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abito-_-
Merlin
6
6
9
1.75
W
7
3
8
3.67
L
Hercules
9
4
7
3.13
L
Sobek
4
7
11
1.36
L
Scylla
pjhaug
Scylla
6
7
7
1.36
W
Artemis
sliverhawks
Artemis
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,061
Damage
32,968
45,166
Taken
56,100
27,200
Mitigated
51,448
5,830
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abito-_-
Merlin
20,977
1,764
0
864
11,319
3,965
474
5,445
5,874
69,277
0
W
10,491
2,700
0
3,247
18,242
18,386
714
7,477
10,765
818
24,781
L
Hercules
11,023
2,905
0
5,117
21,380
25,047
0
8,999
12,381
0
32,723
L
Sobek
11,673
798
867
3,038
22,553
23,154
150
8,473
14,080
27,302
0
L
Scylla
pjhaug
Scylla
10,272
1,081
0
824
12,167
3,247
225
3,666
8,501
60,984
0
W
Artemis
sliverhawks
Artemis
13,593
6,628
0
1,719
15,605
4,849
1,094
9,071
6,534
0
54,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
39,428
204
Minions Killed
181
0
Camps Cleared
0
964,782
Distance Traveled
937,552
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,289
699
100
5
0
305,798
4
W
Odin
12,997
684
36
2
0
398,726
4
L
Hercules
13,354
703
40
2
0
330,453
0
L
Sobek
13,011
685
35
2
0
308,543
6
L
Scylla
13,063
688
106
6
0
298,556
5
W
Artemis
12,444
655
68
4
0
260,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role