Player Matchup

Scylla
Scylla
 
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
AkariTheTurtle
Cabrakan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,899 Elo+
Party 1
Hercules
Hercules
BANHELLSIN
Hercules
Level 152
God Stats
1W - 0L
1,493 SR
Queue Stats
37W - 37L
1,634 Elo+
Solo
Skadi
Skadi
Whoever500
Skadi
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 72L
1,573 Elo+
Solo
Team Averages
Level 87
1,499 SR
1,621 Elo+

VS

Team Averages
Level 149
1,461 SR
1,608 Elo+
Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
RoYal HaKymBo
Khepri
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
155W - 157L
1,654 Elo+
Solo
Kukulkan
Kukulkan
babymakerbaker
Kukulkan
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
592W - 569L
1,617 Elo+
Solo
Fenrir
Fenrir
foREVer 1981
Fenrir
Level 157
God Stats
4W - 6L
1,621 SR
Queue Stats
325W - 340L
1,588 Elo+
Solo
Sol
Sol
zchoklad
Sol
Level 125
God Stats
1W - 3L
1,184 SR
Queue Stats
224W - 208L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 1 / 8
11,471
819
18,407
9,256
4,289
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
 
Heimdallr
18
2 / 4 / 9
10,517
751
12,680
12,286
6,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
16
0 / 4 / 10
9,442
674
4,560
12,566
17,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
BANHELLSIN
Hercules
17
4 / 4 / 8
10,783
770
5,935
19,676
25,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
18
7 / 2 / 7
11,265
805
12,383
11,275
5,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 3 / 10
9,632
688
14,475
10,690
4,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 5 / 9
9,814
701
6,854
14,868
16,493
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
17
4 / 4 / 7
10,642
760
13,405
9,910
5,244
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
4 / 4 / 11
10,482
749
6,006
15,226
10,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
0 / 3 / 10
8,965
640
10,720
10,336
4,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
61
17
Kills
14
15
Deaths
19
42
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
8
8
W
Heimdallr
 
Heimdallr
2
4
9
1.63
L
Chernobog
 
Chernobog
3
3
10
2.67
W
Cabrakan
0
4
10
1.25
W
Hercules
BANHELLSIN
Hercules
4
4
8
2
L
3
5
9
1.5
W
Skadi
7
2
7
5.25
L
Kukulkan
4
4
7
1.88
L
Fenrir
4
4
11
2.38
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,965
Damage
51,460
65,059
Taken
61,030
58,607
Mitigated
40,777
29,146
Healing
21,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,407
1,336
2,460
2,535
9,256
4,289
696
4,734
4,522
42,774
0
W
Heimdallr
 
Heimdallr
12,680
4,361
2,469
3,370
12,286
6,313
2,449
6,080
6,206
0
34,151
L
Chernobog
 
Chernobog
14,475
7,286
1,998
2,754
10,690
4,387
1,679
4,242
6,448
0
25,983
W
Cabrakan
4,560
586
1,232
520
12,566
17,459
261
6,215
6,351
7,622
0
W
Hercules
BANHELLSIN
Hercules
5,935
1,472
930
9,406
19,676
25,445
310
7,666
12,010
0
10,250
L
6,854
195
2,911
3,118
14,868
16,493
137
6,807
8,061
10,973
0
W
Skadi
12,383
4,277
2,887
3,337
11,275
5,101
1,651
6,284
4,991
0
37,172
L
Kukulkan
13,405
1,211
2,605
969
9,910
5,244
635
2,777
7,133
42,554
0
L
Fenrir
6,006
811
458
2,163
15,226
10,644
341
5,528
9,698
0
8,715
L
10,720
1,015
1,283
3,273
10,336
4,009
1,069
3,613
6,723
29,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,478
Gold Earned
49,535
158
Minions Killed
146
0
Camps Cleared
0
1,317,715
Distance Traveled
1,303,694
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,471
819
60
4
0
278,161
0
W
Heimdallr
10,517
751
47
3
0
225,461
1
L
Chernobog
9,632
688
25
2
0
223,237
1
W
Cabrakan
9,442
674
3
0
0
251,678
3
W
Hercules
10,783
770
2
0
0
300,907
0
L
Khepri
9,814
701
9
1
0
259,806
1
W
Skadi
11,265
805
46
3
0
261,508
3
L
Kukulkan
10,642
760
78
6
0
255,072
1
L
Fenrir
10,482
749
9
1
0
324,838
1
L
Sol
8,965
640
25
2
0
240,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role