Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 127
God Stats
4W - 6L
1,389 SR
Queue Stats
45W - 77L
1,471 Elo+
Solo
Anhur
Anhur
Bananilla
Anhur
Level 67
God Stats
1W - 2L
1,296 SR
Queue Stats
6W - 8L
1,389 Elo+
Solo
Hel
Hel
Святогор
Hel
Level 121
God Stats
7W - 6L
1,500 SR
Queue Stats
399W - 458L
1,438 Elo+
Solo
Team Averages
Level 111
1,421 SR
1,450 Elo+

VS

Team Averages
Level 124
1,381 SR
1,369 Elo+
Ymir
Ymir
FlameFlaumE
Ymir
Level 158
God Stats
1W - 1L
1,217 SR
Queue Stats
27W - 35L
1,467 Elo+
Party 1
Anhur
Anhur
Schxpenhauer
Anhur
Level 156
God Stats
1W - 2L
1,479 SR
Queue Stats
6W - 9L
1,361 Elo+
Party 1
Ra
Ra
ShruikanZ
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
perik1
Medusa
Level 95
God Stats
1W - 2L
1,328 SR
Queue Stats
12W - 21L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
1 / 7 / 2
10,320
645
8,853
11,925
3,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
16
2 / 5 / 1
10,311
644
5,034
20,140
18,842
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Bananilla
Anhur
17
6 / 3 / 0
11,329
708
10,931
12,124
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 5 / 4
11,315
707
9,019
14,533
6,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 10
12,912
807
8,125
15,940
19,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 2 / 5
14,028
877
21,464
11,273
4,723
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 3 / 10
11,818
739
10,272
11,817
4,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
perik1
Medusa
17
1 / 3 / 11
11,744
734
6,849
10,112
4,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
10
Kills
20
20
Deaths
10
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
7
2
0.29
L
Hercules
 
Hercules
2
5
1
0.5
L
Anhur
Bananilla
Anhur
6
3
0
2
W
4
2
10
4.5
W
12
2
5
7.25
W
3
3
10
2.67
W
Medusa
perik1
Medusa
1
3
11
2.17
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,837
Damage
46,710
58,722
Taken
49,142
32,437
Mitigated
33,207
16,161
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,853
1,363
0
500
11,925
3,491
304
2,792
8,880
29,565
5,470
L
Hercules
 
Hercules
5,034
1,897
342
5,569
20,140
18,842
144
5,414
14,726
0
29,831
L
Anhur
Bananilla
Anhur
10,931
5,312
0
2,552
12,124
3,886
1,368
3,995
8,129
0
43,874
W
8,125
359
0
500
15,940
19,307
328
5,400
10,540
55,298
0
W
21,464
10,137
0
1,724
11,273
4,723
2,519
3,989
7,284
0
77,821
W
10,272
941
5,986
3,490
11,817
4,903
685
3,987
7,830
36,129
0
W
Medusa
perik1
Medusa
6,849
3,280
0
2,329
10,112
4,274
2,406
2,855
7,257
0
29,773
L
9,019
543
2,747
4,451
14,533
6,218
43
6,639
7,894
40,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,275
Gold Earned
50,502
260
Minions Killed
267
12
Camps Cleared
13
1,040,288
Distance Traveled
1,166,172
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,320
645
57
4
0
239,176
1
L
Hercules
10,311
644
47
3
3
275,079
3
L
Anhur
11,329
708
78
5
6
272,896
0
W
Ymir
12,912
807
89
6
7
299,068
0
W
Anhur
14,028
877
81
5
1
279,101
3
W
Ra
11,818
739
50
3
2
297,328
1
W
Medusa
11,744
734
47
3
3
290,675
4
L
Hel
11,315
707
78
5
3
253,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role