Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MarkLamark
Anubis
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 21L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
MisterPerocio
Cu Chulainn
Level 84
God Stats
8W - 12L
1,515 SR
Queue Stats
277W - 268L
1,415 Elo+
Solo
Ymir
Ymir
NUxIsYT
Ymir
Level 53
God Stats
1W - 5L
1,430 SR
Queue Stats
114W - 121L
1,393 Elo+
Party 1
Jing Wei
Jing Wei
SinexLP
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 84L
1,365 Elo+
Party 1
Team Averages
Level 60
1,489 SR
1,416 Elo+

VS

Team Averages
Level 79
1,625 SR
1,432 Elo+
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mardigo
Anubis
Level 68
God Stats
15W - 4L
1,663 SR
Queue Stats
24W - 27L
1,398 Elo+
Solo
Hercules
Hercules
Widukind90
Hercules
Level 48
God Stats
3W - 1L
1,746 SR
Queue Stats
14W - 15L
1,341 Elo+
Solo
Set
Set
Zanna001
Set
Level 68
God Stats
15W - 12L
1,715 SR
Queue Stats
354W - 356L
1,431 Elo+
Party 2
Sobek
Sobek
zeno98
Sobek
Level 105
God Stats
11W - 13L
1,500 SR
Queue Stats
645W - 606L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 0
4,906
491
1,593
5,750
1,412
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
MarkLamark
Anubis
6
0 / 2 / 0
4,265
427
1,858
2,912
945
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
MisterPerocio
Cu Chulainn
10
2 / 1 / 0
5,969
597
6,241
6,637
5,230
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
NUxIsYT
Ymir
7
0 / 2 / 0
4,697
470
2,567
6,293
3,526
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
SinexLP
Jing Wei
7
0 / 5 / 0
4,409
441
2,818
5,542
1,035
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 0 / 3
4,964
496
4,059
3,707
820
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Mardigo
Anubis
11
6 / 0 / 0
6,413
641
4,787
2,994
996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Widukind90
Hercules
8
2 / 0 / 3
5,559
556
2,828
4,256
1,831
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
3 / 2 / 1
5,860
586
2,699
5,597
1,529
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
zeno98
Sobek
10
1 / 0 / 0
5,521
552
3,143
6,962
10,065
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
13
13
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
W
Izanami
 
Izanami
1
0
3
2.5
W
Anubis
Mardigo
Anubis
6
0
0
6
L
Anubis
MarkLamark
Anubis
0
2
0
0
L
Cu Chulainn
MisterPerocio
Cu Chulainn
2
1
0
2
L
Ymir
NUxIsYT
Ymir
0
2
0
0
L
Jing Wei
SinexLP
Jing Wei
0
5
0
0
W
Hercules
Widukind90
Hercules
2
0
3
3.5
W
3
2
1
1.75
W
Sobek
zeno98
Sobek
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
17,516
27,134
Taken
23,516
12,148
Mitigated
15,241
7,500
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,593
348
0
2,249
5,750
1,412
0
2,055
3,695
0
23,386
W
Izanami
 
Izanami
4,059
3,109
0
1,281
3,707
820
0
1,236
2,471
0
27,723
W
Anubis
Mardigo
Anubis
4,787
166
0
2,180
2,994
996
964
956
2,038
32,276
0
L
Anubis
MarkLamark
Anubis
1,858
53
0
1,063
2,912
945
0
1,416
1,496
13,920
0
L
Cu Chulainn
MisterPerocio
Cu Chulainn
6,241
2,390
0
1,781
6,637
5,230
0
3,019
3,618
0
33,624
L
Ymir
NUxIsYT
Ymir
2,567
160
658
1,059
6,293
3,526
120
408
5,885
17,283
0
L
Jing Wei
SinexLP
Jing Wei
2,818
2,533
345
345
5,542
1,035
320
1,032
4,510
0
21,956
W
Hercules
Widukind90
Hercules
2,828
775
0
1,335
4,256
1,831
0
1,293
2,963
0
10,580
W
2,699
1,493
0
1,789
5,597
1,529
0
940
4,657
0
30,817
W
Sobek
zeno98
Sobek
3,143
419
0
4,398
6,962
10,065
299
0
6,962
24,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,246
Gold Earned
28,317
195
Minions Killed
243
0
Camps Cleared
0
813,546
Distance Traveled
927,203
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,906
491
49
5
0
180,632
2
W
Izanami
4,964
496
46
5
0
175,576
3
W
Anubis
6,413
641
62
6
0
172,022
2
L
Anubis
4,265
427
21
2
0
89,235
3
L
Cu Chulainn
5,969
597
56
6
0
185,823
1
L
Ymir
4,697
470
25
3
0
184,760
1
L
Jing Wei
4,409
441
44
4
0
173,096
0
W
Hercules
5,559
556
23
2
0
198,314
3
W
Set
5,860
586
61
6
0
203,379
0
W
Sobek
5,521
552
51
5
0
177,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role