Player Matchup

Merlin
Merlin
Colin007
Merlin
Level 48
God Stats
1W - 1L
1,285 SR
Queue Stats
29W - 19L
1,595 Elo+
Solo
Loki
Loki
Innominatom
Loki
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,487 Elo+
Solo
Xing Tian
Xing Tian
NME of ur NME
Xing Tian
Level 119
God Stats
1W - 0L
1,254 SR
Queue Stats
34W - 37L
1,588 Elo+
Solo
Mulan
Mulan
StanKubrick
Mulan
Level 158
God Stats
5W - 7L
1,828 SR
Queue Stats
560W - 538L
1,516 Elo+
Solo
Hera
Hera
ulenka211
Hera
Level 139
God Stats
5W - 2L
1,440 SR
Queue Stats
315W - 303L
1,537 Elo+
Solo
Team Averages
Level 106
1,461 SR
1,545 Elo+

VS

Team Averages
Level 120
1,487 SR
1,511 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Turumbel
Ravana
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 71L
1,535 Elo+
Solo
Izanami
Izanami
beella
Izanami
Level 88
God Stats
2W - 1L
1,436 SR
Queue Stats
28W - 36L
1,537 Elo+
Party 1
Ratatoskr
Ratatoskr
nouamma
Ratatoskr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,495 Elo+
Party 1
Neith
Neith
vrevaldrock
Neith
Level 122
God Stats
4W - 9L
1,500 SR
Queue Stats
362W - 370L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Colin007
Merlin
20
4 / 3 / 16
13,298
700
25,481
17,625
8,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 7 / 14
11,849
624
7,404
15,862
9,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
NME of ur NME
Xing Tian
20
3 / 3 / 17
12,430
654
17,205
25,502
25,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 4 / 10
13,995
737
16,016
21,828
18,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
20
8 / 5 / 9
13,399
705
17,250
21,284
11,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 4 / 8
12,831
675
31,221
14,607
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Turumbel
Ravana
20
5 / 7 / 13
12,323
649
16,686
25,956
23,030
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
beella
Izanami
20
5 / 5 / 9
11,813
622
13,371
17,921
7,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
nouamma
Ratatoskr
18
3 / 5 / 10
12,083
636
9,629
20,066
15,164
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
2 / 4 / 12
12,258
645
19,689
12,685
5,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
74
25
Kills
22
22
Deaths
25
66
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
4
8
2.75
W
Merlin
Colin007
Merlin
4
3
16
4
W
2
7
14
1.29
W
Xing Tian
NME of ur NME
Xing Tian
3
3
17
3.83
W
8
4
10
3.25
L
Ravana
Turumbel
Ravana
5
7
13
1.64
L
Izanami
beella
Izanami
5
5
9
1.9
L
Ratatoskr
nouamma
Ratatoskr
3
5
10
1.6
W
Hera
8
5
9
2.5
L
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,356
Damage
90,596
102,101
Taken
91,235
73,313
Mitigated
58,034
33,527
Healing
39,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
31,221
296
1,131
3,640
14,607
6,317
212
10,579
4,028
66,301
0
W
Merlin
Colin007
Merlin
25,481
1,299
2,391
2,253
17,625
8,845
809
7,533
10,092
64,208
0
W
7,404
2,906
2,211
810
15,862
9,644
833
4,658
11,204
0
22,674
W
Xing Tian
NME of ur NME
Xing Tian
17,205
1,407
4,667
2,985
25,502
25,653
54
6,697
18,805
27,824
0
W
16,016
2,733
3,503
6,051
21,828
18,142
2,218
5,653
16,175
0
18,535
L
Ravana
Turumbel
Ravana
16,686
4,267
1,896
9,014
25,956
23,030
0
12,734
13,222
0
26,783
L
Izanami
beella
Izanami
13,371
6,743
2,978
6,815
17,921
7,731
73
13,053
4,868
0
40,527
L
Ratatoskr
nouamma
Ratatoskr
9,629
1,231
2,615
7,044
20,066
15,164
0
13,813
6,253
0
14,968
W
Hera
17,250
4,875
3,682
4,974
21,284
11,029
1,414
6,680
14,604
44,666
0
L
19,689
4,928
1,250
3,039
12,685
5,792
1,715
9,757
2,928
0
39,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,971
Gold Earned
61,308
206
Minions Killed
196
0
Camps Cleared
0
1,581,853
Distance Traveled
1,537,765
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,831
675
86
5
0
298,680
0
W
Merlin
13,298
700
98
5
0
302,700
0
W
Loki
11,849
624
23
1
0
274,665
1
W
Xing Tian
12,430
654
12
1
0
398,162
3
W
Mulan
13,995
737
7
0
0
316,746
0
L
Ravana
12,323
649
11
1
0
319,816
0
L
Izanami
11,813
622
49
3
0
298,863
0
L
Ratatoskr
12,083
636
9
0
0
350,051
3
W
Hera
13,399
705
66
3
0
289,580
0
L
Neith
12,258
645
41
2
0
270,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role