Player Matchup

Merlin
Merlin
Mikao2
Merlin
Level 11
God Stats
14W - 11L
1,663 SR
Queue Stats
17W - 14L
1,729 Elo+
Solo
Ares
Ares
R0SHELL
Ares
Level 27
God Stats
4W - 1L
1,732 SR
Queue Stats
10W - 8L
1,820 Elo+
Solo
Hel
Hel
SoppiestFox6962
Hel
Level 24
God Stats
2W - 4L
1,391 SR
Queue Stats
33W - 24L
1,673 Elo+
Solo
Sun Wukong
Sun Wukong
WubbaLubba-XDubX
Sun Wukong
Level 18
God Stats
5W - 1L
1,771 SR
Queue Stats
60W - 44L
1,744 Elo+
Solo
Cernunnos
Cernunnos
yeastsultan
Cernunnos
Level 27
God Stats
99W - 95L
1,504 SR
Queue Stats
179W - 197L
1,450 Elo+
Solo
Team Averages
Level 21
1,612 SR
1,683 Elo+

VS

Team Averages
Level 21
1,637 SR
1,628 Elo+
Rama
Rama
B1GBUURD
Rama
Level 23
God Stats
2W - 1L
1,836 SR
Queue Stats
13W - 12L
1,648 Elo+
Solo
Chernobog
Chernobog
DarkFlashIl
Chernobog
Level 9
God Stats
2W - 5L
1,500 SR
Queue Stats
15W - 16L
1,767 Elo+
Solo
Anubis
Anubis
Kaholomanu
Anubis
Level 24
God Stats
28W - 28L
1,646 SR
Queue Stats
140W - 136L
1,640 Elo+
Solo
Ah Puch
Ah Puch
Truly Saucn
Ah Puch
Level 25
God Stats
43W - 24L
1,701 SR
Queue Stats
61W - 56L
1,596 Elo+
Solo
Ne Zha
Ne Zha
Zeon_The_Bomb-_-
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mikao2
Merlin
20
13 / 5 / 15
17,284
1,152
31,114
25,495
9,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
R0SHELL
Ares
20
3 / 5 / 22
14,261
951
8,407
20,265
18,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 5 / 23
15,804
1,054
14,502
17,622
10,499
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
WubbaLubba-XDubX
Sun Wukong
20
14 / 9 / 18
17,401
1,160
29,554
31,344
27,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
yeastsultan
Cernunnos
20
4 / 6 / 19
14,434
962
17,264
21,808
8,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
8 / 10 / 12
15,527
1,035
15,929
23,967
8,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
DarkFlashIl
Chernobog
20
5 / 9 / 16
15,490
1,033
21,890
20,150
8,961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Kaholomanu
Anubis
20
4 / 9 / 15
14,737
982
19,009
22,094
10,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Truly Saucn
Ah Puch
20
3 / 8 / 13
14,115
941
28,557
16,392
5,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 6 / 16
16,745
1,116
24,062
24,564
12,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
102
41
Kills
30
30
Deaths
42
97
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Rama
8
10
12
1.4
L
Chernobog
DarkFlashIl
Chernobog
5
9
16
1.44
L
Anubis
Kaholomanu
Anubis
4
9
15
1.28
W
Merlin
Mikao2
Merlin
13
5
15
4.1
W
Ares
R0SHELL
Ares
3
5
22
2.8
W
7
5
23
3.7
L
Ah Puch
Truly Saucn
Ah Puch
3
8
13
1.19
W
Sun Wukong
WubbaLubba-XDubX
Sun Wukong
14
9
18
2.56
L
10
6
16
3
W
Cernunnos
yeastsultan
Cernunnos
4
6
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,841
Damage
109,447
116,534
Taken
107,167
74,286
Mitigated
45,738
24,006
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
15,929
9,727
0
356
23,967
8,228
0
15,126
8,841
0
36,285
L
Chernobog
DarkFlashIl
Chernobog
21,890
17,659
0
0
20,150
8,961
0
8,106
10,965
0
58,566
L
Anubis
Kaholomanu
Anubis
19,009
234
0
3,845
22,094
10,039
0
9,387
12,707
50,794
0
W
Merlin
Mikao2
Merlin
31,114
64
185
3,096
25,495
9,921
0
12,744
12,751
70,871
0
W
Ares
R0SHELL
Ares
8,407
120
0
98
20,265
18,437
0
7,086
13,179
20,506
0
W
14,502
1,244
8,007
6,541
17,622
10,499
0
8,800
8,822
43,418
0
L
Ah Puch
Truly Saucn
Ah Puch
28,557
467
0
226
16,392
5,972
0
5,756
10,636
62,071
0
W
Sun Wukong
WubbaLubba-XDubX
Sun Wukong
29,554
7,203
0
4,238
31,344
27,408
0
10,680
20,664
0
46,479
L
24,062
7,356
0
3,241
24,564
12,538
0
15,648
8,916
0
50,884
W
Cernunnos
yeastsultan
Cernunnos
17,264
8,086
15
1,826
21,808
8,021
0
8,256
13,552
0
42,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,184
Gold Earned
76,614
317
Minions Killed
299
4
Camps Cleared
13
1,296,398
Distance Traveled
1,327,111
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
15,527
1,035
29
2
0
255,125
0
L
Chernobog
15,490
1,033
64
4
7
267,247
0
L
Anubis
14,737
982
64
4
1
219,331
0
W
Merlin
17,284
1,152
111
7
0
287,932
0
W
Ares
14,261
951
19
1
1
293,834
0
W
Hel
15,804
1,054
70
5
2
233,749
1
L
Ah Puch
14,115
941
80
5
5
279,570
2
W
Sun Wukong
17,401
1,160
47
3
0
261,527
0
L
Ne Zha
16,745
1,116
62
4
0
305,838
0
W
Cernunnos
14,434
962
70
5
1
219,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role