Player Matchup

Arachne
Arachne
 
Arachne
Level 18
God Stats
69W - 85L
1,669 SR
Queue Stats
95W - 126L
1,320 Elo+
Solo
Neith
Neith
CloudStrife_V2
Neith
Level 10
God Stats
1W - 2L
1,292 SR
Queue Stats
17W - 23L
1,372 Elo+
Solo
Thanatos
Thanatos
Llamapotameese
Thanatos
Level 18
God Stats
17W - 24L
1,348 SR
Queue Stats
44W - 49L
1,188 Elo+
Solo
Ratatoskr
Ratatoskr
mellizo-guerrero
Ratatoskr
Level 27
God Stats
4W - 5L
1,215 SR
Queue Stats
72W - 136L
1,165 Elo+
Solo
Apollo
Apollo
vajinaDntada-_
Apollo
Level 20
God Stats
8W - 4L
1,481 SR
Queue Stats
20W - 21L
1,358 Elo+
Solo
Team Averages
Level 19
1,401 SR
1,281 Elo+

VS

Team Averages
Level 34
1,371 SR
1,300 Elo+
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ItzzCriiO
Baron Samedi
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 54L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
MoistyAlpha__III
Jormungandr
Level 18
God Stats
3W - 8L
1,376 SR
Queue Stats
22W - 30L
1,414 Elo+
Solo
Loki
Loki
MrMegaton05
Loki
Level 7
God Stats
20W - 14L
1,405 SR
Queue Stats
47W - 37L
1,039 Elo+
Party 1
Heimdallr
Heimdallr
vinac69
Heimdallr
Level 18
God Stats
0W - 4L
1,075 SR
Queue Stats
32W - 45L
1,046 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
3 / 13 / 1
14,389
450
9,869
30,126
15,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 8 / 6
14,102
441
10,503
19,065
7,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
20
10 / 6 / 4
16,314
510
14,314
20,708
8,490
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
20
0 / 10 / 3
13,911
435
10,180
24,729
9,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 13 / 2
15,684
490
31,290
35,929
13,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 5 / 1
9,686
303
465
5,542
4,134
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
ItzzCriiO
Baron Samedi
20
25 / 2 / 12
20,333
635
48,766
30,621
18,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MoistyAlpha__III
Jormungandr
20
8 / 4 / 11
17,660
552
25,053
28,091
41,621
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
14 / 5 / 8
17,316
541
16,482
20,603
9,088
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
vinac69
Heimdallr
17
0 / 13 / 13
12,340
386
4,542
18,452
6,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
25
Kills
47
50
Deaths
29
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
13
1
0.27
L
Ymir
 
Ymir
0
5
1
0.1
W
3
8
6
0.75
L
Baron Samedi
ItzzCriiO
Baron Samedi
25
2
12
15.5
W
Thanatos
10
6
4
2
L
Jormungandr
MoistyAlpha__III
Jormungandr
8
4
11
3.38
L
14
5
8
3.6
W
Ratatoskr
0
10
3
0.15
W
9
13
2
0.77
L
Heimdallr
vinac69
Heimdallr
0
13
13
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,156
Damage
95,308
130,557
Taken
103,309
54,431
Mitigated
79,831
35,603
Healing
26,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,869
5,855
0
6,301
30,126
15,519
4,450
11,288
18,838
0
116,107
L
Ymir
 
Ymir
465
37
0
0
5,542
4,134
259
0
5,542
5,318
0
W
10,503
4,358
0
1,051
19,065
7,476
1,403
14,071
4,994
0
66,382
L
Baron Samedi
ItzzCriiO
Baron Samedi
48,766
4,281
6,480
16,436
30,621
18,178
5,123
0
30,621
157,507
0
W
Thanatos
14,314
4,192
0
14,632
20,708
8,490
310
9,493
11,215
0
104,004
L
Jormungandr
MoistyAlpha__III
Jormungandr
25,053
3,313
0
1,409
28,091
41,621
1,876
0
27,752
135,636
1,742
L
16,482
8,244
0
2,674
20,603
9,088
3,119
0
20,603
0
90,765
W
Ratatoskr
10,180
3,759
0
1,920
24,729
9,429
1,004
13,674
11,055
0
78,942
W
31,290
21,757
207
11,492
35,929
13,517
2,172
24,748
11,181
0
95,348
L
Heimdallr
vinac69
Heimdallr
4,542
1,402
0
0
18,452
6,810
373
0
18,452
0
21,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,400
Gold Earned
77,335
650
Minions Killed
540
0
Camps Cleared
0
2,758,053
Distance Traveled
2,308,666
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,389
450
139
4
0
459,863
1
L
Ymir
9,686
303
7
0
0
98,248
0
W
Neith
14,102
441
104
3
0
519,006
1
L
Baron Samedi
20,333
635
208
7
0
559,085
2
W
Thanatos
16,314
510
134
4
0
633,989
7
L
Jormungandr
17,660
552
161
5
0
531,990
2
L
Loki
17,316
541
138
4
0
625,862
0
W
Ratatoskr
13,911
435
140
4
0
540,479
1
W
Apollo
15,684
490
133
4
0
604,716
0
L
Heimdallr
12,340
386
26
1
0
493,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role