Player Matchup

Persephone
Persephone
 
Persephone
Level 17
God Stats
41W - 64L
1,288 SR
Queue Stats
41W - 68L
1,180 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 7
God Stats
1W - 7L
1,213 SR
Queue Stats
8W - 12L
1,024 Elo+
Party 2
Zeus
Zeus
Capitao_RD
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,266 Elo+
Solo
Neith
Neith
Mariiiah22
Neith
Level 16
God Stats
21W - 28L
1,431 SR
Queue Stats
239W - 268L
1,232 Elo+
Solo
Nike
Nike
RickTaztik
Nike
Level 24
God Stats
27W - 14L
1,492 SR
Queue Stats
124W - 101L
1,391 Elo+
Solo
Team Averages
Level 15
1,385 SR
1,219 Elo+

VS

Team Averages
Level 27
1,550 SR
1,321 Elo+
Medusa
Medusa
 
Medusa
Level 27
God Stats
10W - 12L
1,463 SR
Queue Stats
131W - 182L
1,197 Elo+
Solo
Zeus
Zeus
Criminal_Asesino
Zeus
Level 15
God Stats
4W - 4L
1,787 SR
Queue Stats
17W - 15L
1,436 Elo+
Solo
Artemis
Artemis
GIODark21
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,376 Elo+
Party 1
King Arthur
King Arthur
OOoohKaChaKaWAKA
King Arthur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,228 Elo+
Solo
The Morrigan
The Morrigan
ziodraghetto
The Morrigan
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
76W - 86L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
4 / 2 / 11
15,478
967
15,998
16,208
11,497
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jing Wei
 
Jing Wei
20
4 / 16 / 13
14,905
932
23,166
30,380
14,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 19 / 13
14,720
920
8,372
28,648
23,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
5 / 3 / 12
14,457
904
11,798
25,113
12,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
18 / 0 / 7
19,085
1,193
29,013
19,259
21,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
14 / 10 / 7
16,286
1,018
24,788
18,256
7,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 5 / 10
15,127
945
10,017
12,855
4,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
GIODark21
Artemis
20
6 / 8 / 18
16,028
1,002
35,282
23,243
14,626
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

King Arthur
OOoohKaChaKaWAKA
King Arthur
20
1 / 6 / 14
14,086
880
11,068
24,947
23,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
ziodraghetto
The Morrigan
20
13 / 5 / 11
16,987
1,062
30,117
14,391
6,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
101
34
Kills
41
40
Deaths
34
56
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
2
11
4.75
L
Jing Wei
 
Jing Wei
4
16
13
0.66
W
Medusa
 
Medusa
14
10
7
1.75
L
3
19
13
0.5
W
7
5
10
2.4
W
Artemis
GIODark21
Artemis
6
8
18
1.88
L
Neith
5
3
12
3.67
W
King Arthur
OOoohKaChaKaWAKA
King Arthur
1
6
14
1.33
L
18
0
7
21.5
W
The Morrigan
ziodraghetto
The Morrigan
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,347
Damage
111,272
119,608
Taken
93,692
83,168
Mitigated
57,302
5,181
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
15,998
1,281
261
1,665
16,208
11,497
0
6,079
10,129
48,720
0
L
Jing Wei
 
Jing Wei
23,166
16,035
0
0
30,380
14,395
0
10,719
19,661
0
65,601
W
Medusa
 
Medusa
24,788
14,541
0
452
18,256
7,241
0
6,567
11,689
0
57,515
L
8,372
2,905
0
0
28,648
23,916
0
8,359
20,289
17,314
0
W
10,017
5,352
0
0
12,855
4,960
0
4,016
8,839
35,700
0
W
Artemis
GIODark21
Artemis
35,282
21,897
0
0
23,243
14,626
0
8,763
14,480
4,275
42,697
L
Neith
11,798
2,931
414
1,934
25,113
12,316
0
7,973
17,140
0
31,782
W
King Arthur
OOoohKaChaKaWAKA
King Arthur
11,068
4,961
1,269
2,737
24,947
23,850
0
7,070
17,877
497
23,377
L
29,013
6,204
0
907
19,259
21,044
0
8,636
10,623
20,799
45,516
W
The Morrigan
ziodraghetto
The Morrigan
30,117
5,443
0
927
14,391
6,625
0
4,545
9,846
62,489
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,645
Gold Earned
78,514
251
Minions Killed
275
6
Camps Cleared
6
1,289,902
Distance Traveled
1,133,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
15,478
967
63
4
0
254,211
0
L
Jing Wei
14,905
932
72
5
0
257,609
0
W
Medusa
16,286
1,018
60
4
1
195,092
0
L
Zeus
14,720
920
15
1
1
234,389
0
W
Zeus
15,127
945
82
5
2
215,694
0
W
Artemis
16,028
1,002
17
1
0
220,154
0
L
Neith
14,457
904
31
2
0
262,486
0
W
King Arthur
14,086
880
22
1
2
243,909
0
L
Nike
19,085
1,193
70
4
5
281,207
0
W
The Morrigan
16,987
1,062
94
6
1
258,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role