Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
ConnectionBaR
Jing Wei
Level 26
God Stats
0W - 1L
1,550 SR
Queue Stats
41W - 35L
1,614 Elo+
Solo
Raijin
Raijin
Gym Bun Die
Raijin
Level 129
God Stats
1W - 8L
1,500 SR
Queue Stats
233W - 244L
1,517 Elo+
Party 3
Hera
Hera
MlghtyWolf
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
llArMaGeDdOnll
Hun Batz
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,473 Elo+
Party 2
Team Averages
Level 83
1,510 SR
1,513 Elo+

VS

Team Averages
Level 90
1,495 SR
1,573 Elo+
Discordia
Discordia
Andrejcho
Discordia
Level 24
God Stats
7W - 5L
1,311 SR
Queue Stats
642W - 584L
1,564 Elo+
Solo
Cupid
Cupid
Dotharsoyak
Cupid
Level 29
God Stats
5W - 5L
1,482 SR
Queue Stats
94W - 96L
1,605 Elo+
Solo
Hera
Hera
Drk Mephisto 95
Hera
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 75L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Ol Heady Wook
Sun Wukong
Level 109
God Stats
3W - 1L
1,683 SR
Queue Stats
34W - 39L
1,584 Elo+
Party 1
Nemesis
Nemesis
Swan Didler
Nemesis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 161L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 6 / 7
9,780
699
13,924
11,453
6,349
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
ConnectionBaR
Jing Wei
15
2 / 5 / 7
8,986
642
12,251
13,933
6,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
14
0 / 8 / 4
7,967
569
4,405
12,520
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 3 / 4
8,396
600
5,743
10,850
4,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
15
6 / 5 / 2
9,718
694
16,289
10,504
5,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andrejcho
Discordia
20
10 / 1 / 12
12,099
864
22,704
10,442
4,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 11
9,553
682
9,921
13,281
4,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
8 / 2 / 10
11,313
808
11,898
13,222
4,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
Ol Heady Wook
Sun Wukong
17
2 / 2 / 13
10,099
721
6,143
16,232
16,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Swan Didler
Nemesis
17
6 / 3 / 8
10,377
741
6,042
11,470
6,162
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
11
Kills
27
27
Deaths
11
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
7
0.75
W
Discordia
Andrejcho
Discordia
10
1
12
16
L
Jing Wei
ConnectionBaR
Jing Wei
2
5
7
1.1
W
1
3
11
2.17
W
8
2
10
6.5
L
Raijin
0
8
4
0.25
L
2
3
4
1.33
W
Sun Wukong
Ol Heady Wook
Sun Wukong
2
2
13
4.25
W
Nemesis
Swan Didler
Nemesis
6
3
8
3.33
L
Hun Batz
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,612
Damage
56,708
59,260
Taken
64,647
27,041
Mitigated
36,052
13,877
Healing
38,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,924
102
2,029
630
11,453
6,349
0
7,059
4,394
41,953
0
W
Discordia
Andrejcho
Discordia
22,704
519
4,347
4,626
10,442
4,045
1,026
4,001
6,441
57,072
0
L
Jing Wei
ConnectionBaR
Jing Wei
12,251
8,595
800
2,788
13,933
6,008
0
6,866
7,067
0
26,439
W
9,921
5,323
9,436
5,566
13,281
4,552
2,051
4,121
9,160
0
23,155
W
11,898
1,821
1,715
3,571
13,222
4,949
271
6,406
6,816
28,494
0
L
Raijin
4,405
426
1,060
340
12,520
4,606
0
6,422
6,098
12,040
0
L
5,743
1,142
1,686
2,205
10,850
4,681
0
8,654
2,196
13,672
0
W
Sun Wukong
Ol Heady Wook
Sun Wukong
6,143
839
2,303
3,453
16,232
16,344
407
5,623
10,609
0
16,625
W
Nemesis
Swan Didler
Nemesis
6,042
705
859
2,269
11,470
6,162
1,139
3,921
7,549
163
11,825
L
Hun Batz
16,289
1,436
1,779
560
10,504
5,397
0
5,641
4,863
0
22,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,847
Gold Earned
53,441
125
Minions Killed
159
0
Camps Cleared
0
1,177,956
Distance Traveled
1,362,864
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,780
699
61
4
0
213,096
0
W
Discordia
12,099
864
62
4
0
288,551
4
L
Jing Wei
8,986
642
19
1
0
235,172
1
W
Cupid
9,553
682
25
2
0
248,373
1
W
Hera
11,313
808
29
2
0
258,039
0
L
Raijin
7,967
569
12
1
0
214,377
0
L
Hera
8,396
600
17
1
0
253,278
0
W
Sun Wukong
10,099
721
26
2
0
290,467
1
W
Nemesis
10,377
741
17
1
0
277,434
2
L
Hun Batz
9,718
694
16
1
0
262,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role