Player Matchup

Ra
Ra
Bulletwave13
Ra
Level 145
God Stats
1W - 1L
1,846 SR
Queue Stats
46W - 44L
1,483 Elo+
Party 1
Freya
Freya
DARK FIRE 9851
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
JRaym007
Nu Wa
Level 97
God Stats
2W - 3L
1,379 SR
Queue Stats
89W - 92L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Magneto76
Heimdallr
Level 157
God Stats
4W - 4L
1,865 SR
Queue Stats
228W - 210L
1,584 Elo+
Party 1
Ganesha
Ganesha
SpeedyAlbinoMan
Ganesha
Level 112
God Stats
5W - 4L
1,249 SR
Queue Stats
206W - 189L
1,566 Elo+
Party 1
Team Averages
Level 126
1,568 SR
1,544 Elo+

VS

Team Averages
Level 125
1,458 SR
1,541 Elo+
Hercules
Hercules
E4Skamer
Hercules
Level 132
God Stats
1W - 2L
1,224 SR
Queue Stats
45W - 40L
1,491 Elo+
Solo
Pele
Pele
Muhxem_oll
Pele
Level 107
God Stats
6W - 4L
1,604 SR
Queue Stats
126W - 129L
1,519 Elo+
Party 2
Neith
Neith
OxxxRONINxxxO
Neith
Level 153
God Stats
8W - 5L
1,677 SR
Queue Stats
281W - 290L
1,581 Elo+
Solo
Ra
Ra
Senpai_Vi_Bacca
Ra
Level 126
God Stats
0W - 1L
1,271 SR
Queue Stats
123W - 111L
1,628 Elo+
Party 2
Kuzenbo
Kuzenbo
bagem_oll
Kuzenbo
Level 105
God Stats
1W - 2L
1,516 SR
Queue Stats
70W - 67L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 9
13,654
719
22,413
11,879
6,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 7 / 8
11,669
614
12,560
19,293
8,915
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
JRaym007
Nu Wa
19
3 / 5 / 14
12,171
641
21,070
18,195
8,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Magneto76
Heimdallr
20
8 / 3 / 14
13,802
726
29,460
20,948
13,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
0 / 2 / 17
12,883
678
10,056
19,142
18,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
E4Skamer
Hercules
19
1 / 4 / 12
11,327
596
14,099
31,729
22,816
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
3 / 7 / 7
11,848
624
13,373
24,761
14,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
5 / 4 / 7
12,213
643
16,128
17,514
6,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 4
12,883
678
23,618
12,646
6,085
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
bagem_oll
Kuzenbo
18
1 / 5 / 14
11,479
604
10,530
23,724
37,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
61
22
Kills
17
18
Deaths
23
62
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
4
7
8
1.14
L
Hercules
E4Skamer
Hercules
1
4
12
1.75
W
Nu Wa
JRaym007
Nu Wa
3
5
14
2
W
Heimdallr
Magneto76
Heimdallr
8
3
14
5
L
3
7
7
0.93
L
5
4
7
2.13
L
7
3
4
3
W
0
2
17
4.25
L
Kuzenbo
bagem_oll
Kuzenbo
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,559
Damage
77,748
89,457
Taken
110,374
55,706
Mitigated
86,236
36,523
Healing
51,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,413
727
12,305
5,127
11,879
6,622
850
5,465
6,414
65,134
0
W
12,560
4,689
741
2,273
19,293
8,915
572
6,587
12,706
20,948
0
L
Hercules
E4Skamer
Hercules
14,099
2,062
1,643
9,252
31,729
22,816
69
15,695
16,034
0
20,395
W
Nu Wa
JRaym007
Nu Wa
21,070
5,959
3,833
4,143
18,195
8,051
1,504
5,549
12,646
49,125
0
W
Heimdallr
Magneto76
Heimdallr
29,460
10,977
3,185
4,820
20,948
13,382
1,631
6,462
14,486
0
53,306
L
13,373
1,600
2,384
6,795
24,761
14,106
1,224
17,183
7,577
0
48,330
L
16,128
6,734
3,872
6,115
17,514
6,129
1,341
13,127
4,387
0
38,820
L
23,618
777
12,687
4,779
12,646
6,085
567
7,676
4,970
63,775
0
W
10,056
365
72
24
19,142
18,736
701
10,085
9,057
17,363
0
L
Kuzenbo
bagem_oll
Kuzenbo
10,530
1,798
1,523
2,817
23,724
37,100
55
12,418
11,305
23,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,179
Gold Earned
59,750
225
Minions Killed
228
0
Camps Cleared
0
1,725,902
Distance Traveled
1,847,908
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,654
719
92
5
0
382,936
2
W
Freya
11,669
614
23
1
0
328,261
0
L
Hercules
11,327
596
10
1
0
442,792
0
W
Nu Wa
12,171
641
40
2
0
300,798
0
W
Heimdallr
13,802
726
70
4
0
344,684
0
L
Pele
11,848
624
58
3
0
346,335
0
L
Neith
12,213
643
54
3
0
290,962
0
L
Ra
12,883
678
91
5
0
370,499
3
W
Ganesha
12,883
678
0
0
0
369,223
1
L
Kuzenbo
11,479
604
15
1
0
397,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role