Player Matchup

Izanami
Izanami
Gold I
Amarshyy
Izanami
Gold I
Level 150
God Stats
9W - 8L
1,543 SR
Queue Stats
142W - 127L
1,470 MMR
Party 1
Mercury
Mercury
Gold III
BetoslimDC
Mercury
Gold III
Level 87
God Stats
7W - 4L
1,418 SR
Queue Stats
158W - 130L
1,450 MMR
Solo
Bacchus
Bacchus
Silver I
DepressingTTV
Bacchus
Silver I
Level 87
God Stats
25W - 22L
1,500 SR
Queue Stats
43W - 39L
1,427 MMR
Solo
Raijin
Raijin
Gold III
IIGodxSlayerII
Raijin
Gold III
Level 57
God Stats
6W - 5L
1,866 SR
Queue Stats
248W - 234L
1,416 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Leandoerr
Cu Chulainn
Gold III
Level 85
God Stats
2W - 0L
1,542 SR
Queue Stats
135W - 124L
1,379 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,574 SR
1,428 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,648 SR
1,428 MMR
Fafnir
Fafnir
Gold IV
Belldaens
Fafnir
Gold IV
Level 128
God Stats
6W - 6L
1,546 SR
Queue Stats
103W - 117L
1,405 MMR
Solo
Hercules
Hercules
Gold V
Carnoo
Hercules
Gold V
Level 113
God Stats
2W - 1L
1,742 SR
Queue Stats
50W - 43L
1,394 MMR
Party 2
Chernobog
Chernobog
Gold IV
LikeAMikeLowery
Chernobog
Gold IV
Level 32
God Stats
3W - 2L
1,805 SR
Queue Stats
113W - 108L
1,453 MMR
Solo
Nemesis
Nemesis
Gold III
Qwed12
Nemesis
Gold III
Level 125
God Stats
15W - 13L
1,607 SR
Queue Stats
73W - 63L
1,459 MMR
Solo
Agni
Agni
Gold IV
iAngelBeats
Agni
Gold IV
Level 155
God Stats
26W - 16L
1,541 SR
Queue Stats
135W - 122L
1,430 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amarshyy
Izanami
20
11 / 9 / 13
21,365
610
31,403
30,582
15,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
BetoslimDC
Mercury
20
8 / 8 / 12
21,991
628
22,304
31,820
15,936
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
20
3 / 3 / 25
18,807
537
19,127
26,143
45,367
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 8 / 11
22,526
644
32,175
21,362
10,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Leandoerr
Cu Chulainn
20
7 / 1 / 15
20,566
588
19,706
23,323
34,255
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BastetKukulkanOdinYemojaThor

VS

Bans
HeimdallrXing TianGebMerlinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Belldaens
Fafnir
20
4 / 8 / 16
16,305
466
10,457
34,962
54,998
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
Carnoo
Hercules
20
7 / 5 / 8
16,617
475
28,393
36,619
64,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chernobog
LikeAMikeLowery
Chernobog
20
4 / 13 / 8
15,613
446
12,455
24,790
11,027
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Qwed12
Nemesis
20
10 / 13 / 7
17,491
500
19,310
31,648
17,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 13
15,286
437
24,926
21,461
9,633
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
80
44
Kills
28
29
Deaths
44
76
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amarshyy
Izanami
11
9
13
1.94
L
Fafnir
Belldaens
Fafnir
4
8
16
1.5
W
Mercury
BetoslimDC
Mercury
8
8
12
1.75
L
Hercules
Carnoo
Hercules
7
5
8
2.2
W
Bacchus
3
3
25
5.17
W
15
8
11
2.56
W
Cu Chulainn
Leandoerr
Cu Chulainn
7
1
15
14.5
L
Chernobog
LikeAMikeLowery
Chernobog
4
13
8
0.62
L
Nemesis
Qwed12
Nemesis
10
13
7
1.04
L
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,715
Damage
95,541
133,230
Taken
149,480
121,877
Mitigated
157,687
35,626
Healing
35,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amarshyy
Izanami
31,403
20,236
0
9,139
30,582
15,677
8,004
8,103
22,479
0
201,819
L
Fafnir
Belldaens
Fafnir
10,457
2,411
0
3,736
34,962
54,998
0
14,852
20,110
36,998
730
W
Mercury
BetoslimDC
Mercury
22,304
13,367
0
10,981
31,820
15,936
1,922
10,687
21,133
0
229,293
L
Hercules
Carnoo
Hercules
28,393
6,913
0
15,351
36,619
64,533
52
10,783
25,836
2,805
110,167
W
Bacchus
19,127
2,969
0
2,850
26,143
45,367
484
8,202
17,941
40,783
0
W
32,175
2,396
0
3,168
21,362
10,642
2,239
6,590
14,772
168,500
0
W
Cu Chulainn
Leandoerr
Cu Chulainn
19,706
4,644
0
9,488
23,323
34,255
1,680
6,277
17,046
0
113,029
L
Chernobog
LikeAMikeLowery
Chernobog
12,455
7,896
0
5,440
24,790
11,027
0
7,467
17,323
0
117,551
L
Nemesis
Qwed12
Nemesis
19,310
10,148
0
5,815
31,648
17,496
681
7,747
23,848
0
110,568
L
24,926
1,846
601
4,097
21,461
9,633
933
11,170
10,291
133,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,255
Gold Earned
81,312
953
Minions Killed
764
0
Camps Cleared
0
3,373,660
Distance Traveled
3,252,288
46
Wards Purchased
54
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
21,365
610
249
7
0
609,560
3
L
Fafnir
16,305
466
39
1
0
648,922
13
W
Mercury
21,991
628
262
7
0
768,629
10
L
Hercules
16,617
475
150
4
0
700,245
12
W
Bacchus
18,807
537
37
1
0
699,209
14
W
Raijin
22,526
644
238
7
0
573,114
16
W
Cu Chulainn
20,566
588
167
5
0
723,148
3
L
Chernobog
15,613
446
190
5
0
579,762
6
L
Nemesis
17,491
500
170
5
0
658,913
11
L
Agni
15,286
437
215
6
0
664,446
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role