Player Matchup

Baron Samedi
Baron Samedi
Gold V
KILL AN6EL
Baron Samedi
Gold V
Level 136
God Stats
0W - 1L
1,968 SR
Queue Stats
11W - 14L
1,710 MMR
Party 1
Chaac
Chaac
Gold V
KILL LUPUS
Chaac
Gold V
Level 142
God Stats
1W - 2L
1,740 SR
Queue Stats
4W - 4L
1,903 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
v silent u
Kuzenbo
Silver IV
Level 88
God Stats
5W - 4L
1,683 SR
Queue Stats
12W - 13L
1,265 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,797 SR
1,626 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,606 SR
1,536 MMR
Bacchus
Bacchus
Gold IV
GatitoKwaii
Bacchus
Gold IV
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,527 MMR
Solo
Agni
Agni
Silver I
eTUGA PRO
Agni
Silver I
Level 107
God Stats
1W - 1L
1,623 SR
Queue Stats
14W - 14L
1,534 MMR
Solo
Neith
Neith
Gold I
xKNKYxKaneki
Neith
Gold I
Level 129
God Stats
33W - 32L
1,694 SR
Queue Stats
50W - 50L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KILL AN6EL
Baron Samedi
16
9 / 14 / 4
16,385
630
13,188
28,504
12,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
17
6 / 5 / 12
16,748
644
23,890
38,441
32,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
v silent u
Kuzenbo
17
7 / 1 / 15
18,021
693
18,697
34,302
57,428
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PoseidonKumbhakarnaOdinHeraBastet

VS

Bans
MedusaYemojaSkadiGaneshaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GatitoKwaii
Bacchus
16
7 / 7 / 10
16,555
637
27,109
25,300
40,693
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
16
5 / 7 / 8
16,085
619
27,680
22,023
7,665
Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 8 / 9
17,565
676
27,885
22,958
8,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
47
22
Kills
20
20
Deaths
22
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GatitoKwaii
Bacchus
7
7
10
1.71
L
Baron Samedi
KILL AN6EL
Baron Samedi
9
14
4
0.79
L
Chaac
6
5
12
2.4
W
Agni
5
7
8
1.29
L
Kuzenbo
v silent u
Kuzenbo
7
1
15
14.5
W
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,775
Damage
82,674
101,247
Taken
70,281
102,689
Mitigated
56,973
43,964
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GatitoKwaii
Bacchus
27,109
2,328
0
4,277
25,300
40,693
0
14,914
10,386
53,151
0
L
Baron Samedi
KILL AN6EL
Baron Samedi
13,188
1,041
2,283
7,373
28,504
12,800
114
16,241
12,263
71,952
0
L
Chaac
23,890
3,197
0
23,769
38,441
32,461
561
22,484
15,957
1,614
85,785
W
Agni
27,680
1,416
0
5,682
22,023
7,665
417
7,558
14,465
81,775
0
L
Kuzenbo
v silent u
Kuzenbo
18,697
4,503
1,836
8,703
34,302
57,428
392
16,787
17,515
44,948
1,148
W
27,885
10,437
0
8,323
22,958
8,615
3,430
8,902
14,056
0
115,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,154
Gold Earned
50,205
245
Minions Killed
290
0
Camps Cleared
0
1,382,706
Distance Traveled
1,310,924
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,555
637
46
2
0
468,394
6
L
Baron Samedi
16,385
630
103
4
0
362,377
2
L
Chaac
16,748
644
89
3
0
525,480
4
W
Agni
16,085
619
95
4
0
454,817
7
L
Kuzenbo
18,021
693
53
2
0
494,849
0
W
Neith
17,565
676
149
6
0
387,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role