Player Matchup

Scylla
Scylla
Laptar
Scylla
Level 38
God Stats
3W - 3L
1,617 SR
Queue Stats
27W - 31L
1,303 Elo+
Party 1
Thor
Thor
Obscurs
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,463 Elo+
Party 1
Apollo
Apollo
reisukeh0j0u
Apollo
Level 29
God Stats
10W - 6L
1,644 SR
Queue Stats
27W - 37L
1,388 Elo+
Solo
Team Averages
Level 26
1,587 SR
1,385 Elo+

VS

Team Averages
Level 47
1,473 SR
1,455 Elo+
Artio
Artio
 
Artio
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EsoQueso
Cernunnos
Level 26
God Stats
32W - 45L
1,420 SR
Queue Stats
137W - 143L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Laptar
Scylla
11
6 / 3 / 2
9,827
702
6,592
9,410
2,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
Obscurs
Thor
10
2 / 10 / 6
9,175
655
5,767
15,129
4,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
11
3 / 3 / 5
9,318
666
7,094
10,669
3,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
6 / 5 / 7
10,825
773
7,357
16,017
6,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
 
Merlin
11
4 / 5 / 6
9,599
686
10,277
7,449
2,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
EsoQueso
Cernunnos
12
6 / 2 / 7
10,453
747
12,430
8,890
2,582
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
11
Kills
16
16
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
5
7
1.9
W
Merlin
 
Merlin
4
5
6
1.4
W
Cernunnos
EsoQueso
Cernunnos
6
2
7
4.75
L
Scylla
Laptar
Scylla
6
3
2
2.33
L
Thor
Obscurs
Thor
2
10
6
0.5
L
Apollo
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
30,064
35,208
Taken
32,356
10,422
Mitigated
11,190
2,920
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,357
9
320
5,333
16,017
6,595
0
2,703
13,314
35,253
0
W
Merlin
 
Merlin
10,277
622
0
615
7,449
2,013
0
1,645
5,804
30,395
0
W
Cernunnos
EsoQueso
Cernunnos
12,430
4,660
699
3,294
8,890
2,582
2,719
2,368
6,522
0
42,156
L
Scylla
Laptar
Scylla
6,592
1,400
0
650
9,410
2,615
0
4,925
4,485
21,723
0
L
Thor
Obscurs
Thor
5,767
1,612
0
0
15,129
4,669
0
7,786
7,343
0
18,090
L
Apollo
7,094
3,511
675
1,595
10,669
3,138
120
4,923
5,746
0
28,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
30,877
108
Minions Killed
150
0
Camps Cleared
0
701,022
Distance Traveled
742,412
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,825
773
56
4
0
274,834
0
W
Merlin
9,599
686
35
3
0
217,962
0
W
Cernunnos
10,453
747
59
4
0
249,616
2
L
Scylla
9,827
702
34
2
0
227,809
0
L
Thor
9,175
655
37
3
0
200,806
0
L
Apollo
9,318
666
37
3
0
272,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role