Player Matchup

Jing Wei
Jing Wei
MeHoyMinoyNiHoy
Jing Wei
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 23L
1,677 Elo+
Party 1
Agni
Agni
Symbolicsz
Agni
Level 17
God Stats
2W - 0L
1,810 SR
Queue Stats
5W - 2L
1,623 Elo+
Party 1
Ares
Ares
xJaksonhuax
Ares
Level 105
God Stats
1W - 0L
1,852 SR
Queue Stats
56W - 26L
1,676 Elo+
Party 1
Team Averages
Level 61
1,721 SR
1,659 Elo+

VS

Team Averages
Level 49
1,528 SR
1,553 Elo+
Da Ji
Da Ji
Arashi99
Da Ji
Level 47
God Stats
5W - 5L
1,681 SR
Queue Stats
62W - 77L
1,538 Elo+
Party 2
Ah Puch
Ah Puch
GoudKanayama
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,624 Elo+
Solo
Khepri
Khepri
Kafunelmapa
Khepri
Level 92
God Stats
10W - 13L
1,404 SR
Queue Stats
87W - 119L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
7 / 3 / 10
12,762
798
13,142
10,926
3,638
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 6 / 8
12,075
755
14,824
9,791
2,879
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 8 / 8
11,408
713
10,397
14,872
5,918
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arashi99
Da Ji
11
9 / 8 / 2
11,571
723
8,530
14,759
6,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
GoudKanayama
Ah Puch
11
2 / 10 / 4
9,856
616
3,456
15,813
6,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
14
5 / 2 / 9
11,306
707
7,489
15,815
18,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
19
Kills
16
17
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arashi99
Da Ji
9
8
2
1.25
L
Ah Puch
GoudKanayama
Ah Puch
2
10
4
0.4
L
Khepri
5
2
9
4.75
W
Jing Wei
7
3
10
4
W
6
6
8
1.67
W
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,363
Damage
19,475
35,589
Taken
46,387
12,435
Mitigated
30,887
7,119
Healing
1,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arashi99
Da Ji
8,530
1,254
0
510
14,759
6,209
0
7,011
7,748
0
27,972
L
Ah Puch
GoudKanayama
Ah Puch
3,456
1,665
0
231
15,813
6,250
0
9,955
5,858
15,327
0
L
Khepri
7,489
488
0
1,070
15,815
18,428
0
8,278
7,537
37,489
505
W
Jing Wei
13,142
9,380
0
5,068
10,926
3,638
2,233
3,318
7,608
0
62,930
W
14,824
1,309
0
739
9,791
2,879
284
2,615
7,176
28,509
0
W
10,397
259
0
1,312
14,872
5,918
301
5,030
9,842
38,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,245
Gold Earned
32,733
186
Minions Killed
108
0
Camps Cleared
0
829,236
Distance Traveled
724,918
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,571
723
44
3
0
236,625
2
L
Ah Puch
9,856
616
22
1
0
187,205
2
L
Khepri
11,306
707
42
3
0
301,088
1
W
Jing Wei
12,762
798
106
7
0
292,335
4
W
Agni
12,075
755
39
2
0
274,661
5
W
Ares
11,408
713
41
3
0
262,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role