Player Matchup

Olorun
Olorun
 
Olorun
Level 6
God Stats
0W - 3L
1,193 SR
Queue Stats
2W - 4L
1,102 Elo+
Solo
Thor
Thor
Breakbread617
Thor
Level 8
God Stats
31W - 34L
1,306 SR
Queue Stats
42W - 45L
1,224 Elo+
Solo
Agni
Agni
IBTCPresident
Agni
Level 21
God Stats
7W - 4L
1,500 SR
Queue Stats
165W - 162L
1,271 Elo+
Party 1
Cupid
Cupid
Jonesy8831
Cupid
Level 26
God Stats
26W - 15L
1,740 SR
Queue Stats
76W - 77L
1,438 Elo+
Party 1
Fenrir
Fenrir
kwizkid13
Fenrir
Level 8
God Stats
2W - 5L
1,325 SR
Queue Stats
27W - 37L
1,129 Elo+
Solo
Team Averages
Level 14
1,413 SR
1,233 Elo+

VS

Team Averages
Level 13
1,306 SR
1,200 Elo+
Olorun
Olorun
DaNgErOuS2U0420
Olorun
Level 18
God Stats
43W - 67L
1,275 SR
Queue Stats
110W - 150L
1,165 Elo+
Party 2
Osiris
Osiris
II RAllOX II
Osiris
Level 9
God Stats
8W - 10L
1,076 SR
Queue Stats
14W - 23L
1,062 Elo+
Party 2
Artemis
Artemis
ProSpencerman
Artemis
Level 7
God Stats
1W - 2L
1,201 SR
Queue Stats
2W - 5L
1,106 Elo+
Solo
Pele
Pele
Sweat AhPuch
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,332 Elo+
Party 2
Sylvanus
Sylvanus
YourMoms2Fat4Me
Sylvanus
Level 27
God Stats
1W - 1L
1,475 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
3 / 11 / 8
12,396
885
13,547
26,186
21,849
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 15 / 7
14,360
1,026
27,982
35,407
13,801
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
2 / 9 / 11
12,604
900
18,791
19,126
11,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
19
5 / 9 / 5
13,204
943
16,488
20,866
8,187
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
kwizkid13
Fenrir
16
3 / 7 / 5
11,556
825
3,182
12,379
3,878
Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 22
13,064
933
10,523
11,206
5,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
20
1 / 8 / 26
12,946
925
6,152
18,017
13,814
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
20
5 / 5 / 23
13,903
993
19,096
13,908
11,416
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
41 / 6 / 4
21,202
1,514
65,643
36,250
22,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
20
3 / 0 / 32
14,207
1,015
6,788
13,082
18,358
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
157
20
Kills
50
51
Deaths
20
36
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
11
8
0.64
L
7
15
7
0.7
W
0
1
22
11
L
2
9
11
0.83
W
Osiris
1
8
26
1.75
L
Cupid
5
9
5
0.83
W
Artemis
5
5
23
3.3
W
41
6
4
7.17
W
Sylvanus
3
0
32
19
L
Fenrir
kwizkid13
Fenrir
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,990
Damage
108,202
113,964
Taken
92,463
59,687
Mitigated
71,458
10,306
Healing
38,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
13,547
6,565
789
3,700
26,186
21,849
0
5,203
20,983
23,002
0
L
27,982
7,923
335
1,462
35,407
13,801
0
5,646
29,761
0
59,501
W
10,523
3,852
2,171
4,880
11,206
5,143
0
3,146
8,060
44,114
0
L
18,791
4,413
378
1,868
19,126
11,972
0
2,824
16,302
30,070
0
W
Osiris
6,152
4,556
0
0
18,017
13,814
0
6,878
11,139
0
11,605
L
Cupid
16,488
9,897
150
1,609
20,866
8,187
0
2,582
18,284
0
40,198
W
Artemis
19,096
8,603
0
0
13,908
11,416
0
5,589
8,319
0
25,721
W
65,643
26,232
0
18,882
36,250
22,727
0
11,796
24,454
0
97,132
W
Sylvanus
6,788
1,928
5,687
6,577
13,082
18,358
0
4,929
8,153
22,418
0
L
Fenrir
kwizkid13
Fenrir
3,182
307
0
15
12,379
3,878
0
1,056
11,193
0
6,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,120
Gold Earned
75,322
186
Minions Killed
178
0
Camps Cleared
7
1,074,341
Distance Traveled
1,159,654
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,396
885
25
2
0
217,009
2
L
Thor
14,360
1,026
77
6
0
261,575
2
W
Olorun
13,064
933
78
6
3
254,383
0
L
Agni
12,604
900
36
3
0
177,418
0
W
Osiris
12,946
925
5
0
0
226,580
1
L
Cupid
13,204
943
42
3
0
163,282
0
W
Artemis
13,903
993
7
1
0
193,556
0
W
Pele
21,202
1,514
64
5
4
272,430
0
W
Sylvanus
14,207
1,015
24
2
0
212,705
0
L
Fenrir
11,556
825
6
0
0
255,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role