Player Matchup

Merlin
Merlin
Gold I
GenesisWrath
Merlin
Gold I
Level 139
God Stats
2W - 7L
1,934 SR
Queue Stats
233W - 220L
1,813 MMR
Solo
Vamana
Vamana
Platinum IV
OBEYTHETURTLE31
Vamana
Platinum IV
Level 157
God Stats
1W - 2L
1,797 SR
Queue Stats
151W - 127L
1,801 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Schlubby
Ne Zha
Platinum II
Level 138
God Stats
2W - 4L
1,462 SR
Queue Stats
182W - 181L
1,803 MMR
Solo
Athena
Athena
Platinum V
UHG Junior
Athena
Platinum V
Level 126
God Stats
20W - 15L
1,740 SR
Queue Stats
60W - 41L
1,680 MMR
Party 1
Medusa
Medusa
Platinum I
UHG VARASTADE
Medusa
Platinum I
Level 144
God Stats
29W - 17L
1,752 SR
Queue Stats
59W - 45L
1,907 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,737 SR
1,801 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,553 SR
1,805 MMR
Izanami
Izanami
Platinum I
Thanks4TheTP--
Izanami
Platinum I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
405W - 409L
1,793 MMR
Solo
Bakasura
Bakasura
Platinum V
Wreckiit Rusty
Bakasura
Platinum V
Level 129
God Stats
12W - 6L
1,530 SR
Queue Stats
74W - 84L
1,801 MMR
Party 2
Achilles
Achilles
Platinum II
ZealKing
Achilles
Platinum II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,791 MMR
Solo
Sobek
Sobek
Platinum III
bradithon
Sobek
Platinum III
Level 155
God Stats
29W - 34L
1,617 SR
Queue Stats
529W - 518L
1,791 MMR
Solo
Kukulkan
Kukulkan
Platinum III
ll Wa2do ll
Kukulkan
Platinum III
Level 122
God Stats
19W - 21L
1,621 SR
Queue Stats
141W - 140L
1,850 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
1 / 3 / 4
12,723
439
17,776
14,239
6,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 5 / 4
14,065
485
15,090
25,546
31,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Schlubby
Ne Zha
19
1 / 10 / 3
13,009
449
12,649
23,942
9,205
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
UHG Junior
Athena
17
1 / 4 / 6
12,658
436
4,525
20,490
24,598
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 5 / 2
13,920
480
18,655
18,712
8,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThorHeimdallrYemojaOdinKumbhakarna

VS

Bans
BastetSusanoCu ChulainnPeleSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 8
15,630
539
9,210
17,836
8,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
7 / 3 / 12
18,367
633
13,932
24,514
15,029
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
ZealKing
Achilles
20
8 / 0 / 5
17,078
589
23,496
21,970
46,680
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
bradithon
Sobek
19
2 / 2 / 13
15,521
535
7,734
22,362
31,832
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ll Wa2do ll
Kukulkan
20
9 / 0 / 8
18,146
626
29,307
14,453
8,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
8
Kills
27
27
Deaths
8
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
4
1
L
2
5
4
0.8
L
Ne Zha
Schlubby
Ne Zha
1
10
3
0.25
W
1
3
8
1.67
L
Athena
UHG Junior
Athena
1
4
6
1
L
3
5
2
0.8
W
Bakasura
7
3
12
4.33
W
Achilles
ZealKing
Achilles
8
0
5
10.5
W
Sobek
bradithon
Sobek
2
2
13
4.25
W
Kukulkan
ll Wa2do ll
Kukulkan
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,695
Damage
83,679
102,929
Taken
101,135
81,100
Mitigated
110,148
19,287
Healing
45,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
17,776
45
0
905
14,239
6,839
140
6,623
7,406
111,386
0
L
15,090
2,904
0
9,347
25,546
31,966
1,917
8,223
17,115
152
113,530
L
Ne Zha
Schlubby
Ne Zha
12,649
3,339
0
6,159
23,942
9,205
150
10,243
13,498
0
104,074
W
9,210
5,819
0
7,092
17,836
8,456
2,474
5,562
12,274
0
144,780
L
Athena
UHG Junior
Athena
4,525
1,087
372
1,422
20,490
24,598
66
7,599
12,211
31,835
0
L
18,655
10,003
0
1,082
18,712
8,492
504
6,656
11,776
0
119,008
W
Bakasura
13,932
10,064
0
14,384
24,514
15,029
2,597
5,853
18,661
0
160,003
W
Achilles
ZealKing
Achilles
23,496
5,554
0
12,510
21,970
46,680
988
4,486
17,484
11,995
87,210
W
Sobek
bradithon
Sobek
7,734
286
0
6,780
22,362
31,832
0
4,775
17,587
23,682
0
W
Kukulkan
ll Wa2do ll
Kukulkan
29,307
637
0
4,372
14,453
8,151
1,713
2,890
11,563
167,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,375
Gold Earned
84,742
783
Minions Killed
838
0
Camps Cleared
0
2,643,598
Distance Traveled
2,856,970
42
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,723
439
186
6
0
512,295
7
L
Vamana
14,065
485
194
7
0
544,696
7
L
Ne Zha
13,009
449
148
5
0
508,196
7
W
Izanami
15,630
539
218
8
0
494,511
9
L
Athena
12,658
436
52
2
0
573,707
7
L
Medusa
13,920
480
203
7
0
504,704
14
W
Bakasura
18,367
633
225
8
0
653,760
1
W
Achilles
17,078
589
130
4
0
599,664
3
W
Sobek
15,521
535
16
1
0
554,853
11
W
Kukulkan
18,146
626
249
9
0
554,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role