Player Matchup

Tyr
Tyr
 
Tyr
Level 23
God Stats
2W - 3L
1,380 SR
Queue Stats
10W - 11L
1,451 Elo+
Solo
Hera
Hera
Boot-Gut707
Hera
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,440 Elo+
Solo
Neith
Neith
Kemo-Sabee92
Neith
Level 11
God Stats
23W - 32L
1,267 SR
Queue Stats
27W - 35L
1,302 Elo+
Solo
Yemoja
Yemoja
MrsDean72516
Yemoja
Level 18
God Stats
3W - 3L
1,224 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo
Artemis
Artemis
soulreaperOD
Artemis
Level 16
God Stats
7W - 7L
1,510 SR
Queue Stats
17W - 22L
1,288 Elo+
Solo
Team Averages
Level 19
1,376 SR
1,396 Elo+

VS

Team Averages
Level 19
1,427 SR
1,284 Elo+
Izanami
Izanami
AgathaaBaker
Izanami
Level 29
God Stats
56W - 23L
1,669 SR
Queue Stats
210W - 165L
1,433 Elo+
Solo
Heimdallr
Heimdallr
InfinityLF
Heimdallr
Level 7
God Stats
14W - 16L
1,310 SR
Queue Stats
20W - 25L
1,216 Elo+
Party 1
Kukulkan
Kukulkan
Narco IlI
Kukulkan
Level 6
God Stats
7W - 7L
1,310 SR
Queue Stats
8W - 12L
1,216 Elo+
Party 1
Zeus
Zeus
NightForExodus
Zeus
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 60L
1,406 Elo+
Solo
Neith
Neith
livenlife666
Neith
Level 29
God Stats
3W - 6L
1,344 SR
Queue Stats
3W - 8L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
15 / 8 / 8
16,966
1,131
24,674
32,761
34,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
0 / 3 / 3
11,498
767
2,539
2,605
801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 6 / 8
13,966
931
6,969
19,071
17,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
20
3 / 7 / 17
15,462
1,031
20,856
26,609
22,460
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
soulreaperOD
Artemis
20
6 / 10 / 11
15,743
1,050
23,159
27,125
14,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgathaaBaker
Izanami
20
16 / 2 / 8
17,809
1,187
37,434
21,292
9,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
InfinityLF
Heimdallr
20
1 / 10 / 21
14,545
970
14,002
21,363
10,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Narco IlI
Kukulkan
20
8 / 6 / 13
15,505
1,034
21,498
15,232
7,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 6 / 5
13,560
904
8,953
11,645
4,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 2 / 14
14,594
973
17,493
12,873
5,901
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
95
26
Kills
34
34
Deaths
26
47
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
15
8
8
2.38
W
Izanami
AgathaaBaker
Izanami
16
2
8
10
L
0
3
3
0.5
W
Heimdallr
InfinityLF
Heimdallr
1
10
21
1.15
L
2
6
8
1
L
Yemoja
3
7
17
1.64
W
Kukulkan
Narco IlI
Kukulkan
8
6
13
2.42
W
5
6
5
1.25
W
4
2
14
5.5
L
Artemis
soulreaperOD
Artemis
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,197
Damage
99,380
108,171
Taken
82,405
89,476
Mitigated
37,113
9,808
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
24,674
2,415
0
6,578
32,761
34,446
0
9,447
23,314
451
40,374
W
Izanami
AgathaaBaker
Izanami
37,434
28,776
0
2,481
21,292
9,948
0
4,311
16,981
0
68,179
L
2,539
899
0
0
2,605
801
0
928
1,677
9,214
0
W
Heimdallr
InfinityLF
Heimdallr
14,002
5,237
0
1,456
21,363
10,011
0
6,601
14,510
0
39,023
L
6,969
2,656
0
238
19,071
17,578
0
2,845
16,226
0
27,048
L
Yemoja
20,856
2,036
1,500
1,492
26,609
22,460
0
9,470
17,139
45,077
0
W
Kukulkan
Narco IlI
Kukulkan
21,498
2,566
0
728
15,232
7,137
0
5,985
9,247
46,851
0
W
8,953
1,192
385
1,448
11,645
4,116
0
3,951
7,694
20,835
0
W
17,493
10,338
215
2,088
12,873
5,901
0
2,998
9,875
0
49,864
L
Artemis
soulreaperOD
Artemis
23,159
19,643
0
0
27,125
14,191
0
7,761
19,364
0
66,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,635
Gold Earned
76,013
248
Minions Killed
297
5
Camps Cleared
6
1,136,658
Distance Traveled
1,146,654
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
16,966
1,131
39
3
2
358,932
0
W
Izanami
17,809
1,187
95
6
2
282,815
0
L
Hera
11,498
767
6
0
1
73,680
0
W
Heimdallr
14,545
970
54
4
2
213,652
0
L
Neith
13,966
931
48
3
2
196,003
1
L
Yemoja
15,462
1,031
47
3
0
245,587
1
W
Kukulkan
15,505
1,034
69
5
1
246,126
0
W
Zeus
13,560
904
32
2
0
157,421
0
W
Neith
14,594
973
47
3
1
246,640
0
L
Artemis
15,743
1,050
108
7
0
262,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role