Player Matchup

Baron Samedi
Baron Samedi
RyuuOgi
Baron Samedi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,689 Elo+
Solo
Anhur
Anhur
lLokl
Anhur
Level 26
God Stats
1W - 3L
1,513 SR
Queue Stats
110W - 103L
1,495 Elo+
Party 2
Thor
Thor
ocupas
Thor
Level 28
God Stats
1W - 2L
1,717 SR
Queue Stats
83W - 94L
1,544 Elo+
Solo
Fenrir
Fenrir
y ANDREAS y
Fenrir
Level 7
God Stats
3W - 6L
1,647 SR
Queue Stats
28W - 24L
1,439 Elo+
Party 2
Bellona
Bellona
y THExBEST y
Bellona
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Team Averages
Level 16
1,575 SR
1,533 Elo+

VS

Team Averages
Level 24
1,424 SR
1,460 Elo+
Erlang Shen
Erlang Shen
Arara_Vermelha
Erlang Shen
Level 24
God Stats
1W - 3L
1,178 SR
Queue Stats
79W - 65L
1,518 Elo+
Solo
Jormungandr
Jormungandr
FelipeGuimaraes8
Jormungandr
Level 29
God Stats
43W - 58L
1,353 SR
Queue Stats
156W - 221L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
Foxzada
Amaterasu
Level 24
God Stats
64W - 53L
1,517 SR
Queue Stats
111W - 115L
1,471 Elo+
Party 1
Merlin
Merlin
Gildarts33
Merlin
Level 28
God Stats
4W - 4L
1,572 SR
Queue Stats
10W - 15L
1,453 Elo+
Solo
Ah Puch
Ah Puch
PlatinadoBR
Ah Puch
Level 15
God Stats
18W - 18L
1,500 SR
Queue Stats
45W - 50L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RyuuOgi
Baron Samedi
20
4 / 6 / 9
16,170
1,011
26,230
20,766
10,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
lLokl
Anhur
20
5 / 7 / 11
15,265
954
19,299
24,137
9,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
ocupas
Thor
20
8 / 8 / 9
16,171
1,011
24,947
27,424
11,579
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
19
2 / 7 / 7
13,400
838
7,504
17,687
8,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
y THExBEST y
Bellona
19
2 / 15 / 5
13,296
831
10,387
33,314
31,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arara_Vermelha
Erlang Shen
20
7 / 2 / 26
15,864
992
15,786
23,256
12,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
FelipeGuimaraes8
Jormungandr
20
3 / 2 / 31
15,313
957
16,157
15,016
15,006
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amaterasu
Foxzada
Amaterasu
20
17 / 7 / 18
17,788
1,112
32,310
29,640
14,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Gildarts33
Merlin
20
8 / 8 / 23
16,354
1,022
27,217
15,052
5,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
PlatinadoBR
Ah Puch
20
8 / 2 / 21
15,889
993
22,170
10,449
5,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
162
21
Kills
43
43
Deaths
21
41
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Arara_Vermelha
Erlang Shen
7
2
26
10
W
Jormungandr
FelipeGuimaraes8
Jormungandr
3
2
31
9.25
W
Amaterasu
Foxzada
Amaterasu
17
7
18
3.71
W
Merlin
Gildarts33
Merlin
8
8
23
2.44
W
Ah Puch
PlatinadoBR
Ah Puch
8
2
21
9.25
L
Baron Samedi
RyuuOgi
Baron Samedi
4
6
9
1.42
L
Anhur
lLokl
Anhur
5
7
11
1.5
L
Thor
ocupas
Thor
8
8
9
1.56
L
Fenrir
2
7
7
0.79
L
Bellona
y THExBEST y
Bellona
2
15
5
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,367
Damage
113,640
123,328
Taken
93,413
71,691
Mitigated
52,786
7,636
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Arara_Vermelha
Erlang Shen
15,786
7,927
0
1,956
23,256
12,907
0
5,472
17,784
588
34,399
W
Jormungandr
FelipeGuimaraes8
Jormungandr
16,157
3,415
0
0
15,016
15,006
0
5,126
9,890
39,408
0
W
Amaterasu
Foxzada
Amaterasu
32,310
18,110
187
10,960
29,640
14,570
0
9,209
20,431
0
55,461
W
Merlin
Gildarts33
Merlin
27,217
2,855
0
0
15,052
5,267
0
4,782
10,270
49,343
0
W
Ah Puch
PlatinadoBR
Ah Puch
22,170
1,744
0
69
10,449
5,036
0
4,285
6,164
51,846
0
L
Baron Samedi
RyuuOgi
Baron Samedi
26,230
2,306
1,883
2,293
20,766
10,138
0
12,606
8,160
80,462
0
L
Anhur
lLokl
Anhur
19,299
8,978
0
1,534
24,137
9,827
0
13,704
10,433
0
47,011
L
Thor
ocupas
Thor
24,947
5,404
0
0
27,424
11,579
0
14,101
13,323
0
43,359
L
Fenrir
7,504
1,479
0
345
17,687
8,394
0
6,385
11,302
0
16,724
L
Bellona
y THExBEST y
Bellona
10,387
4,842
0
1,581
33,314
31,753
0
19,336
13,978
5,007
21,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,302
Gold Earned
81,208
277
Minions Killed
267
8
Camps Cleared
8
1,345,003
Distance Traveled
1,527,188
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,864
992
42
3
0
320,355
0
W
Jormungandr
15,313
957
53
3
1
333,445
0
W
Amaterasu
17,788
1,112
52
3
4
322,090
2
W
Merlin
16,354
1,022
43
3
2
265,307
0
W
Ah Puch
15,889
993
77
5
1
285,991
0
L
Baron Samedi
16,170
1,011
140
9
2
261,242
0
L
Anhur
15,265
954
51
3
2
267,982
0
L
Thor
16,171
1,011
37
2
2
309,464
3
L
Fenrir
13,400
838
15
1
1
251,809
0
L
Bellona
13,296
831
34
2
1
254,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role