Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
Aidos-Shalom
Scylla
Gold I
Level 129
God Stats
226W - 190L
1,628 SR
Queue Stats
999W - 923L
1,454 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
Mixmatched
Hun Batz
Gold IV
Level 139
God Stats
1W - 2L
1,990 SR
Queue Stats
42W - 42L
1,343 MMR
Solo
Nike
Nike
Gold IV
SolarrSoldier
Nike
Gold IV
Level 87
God Stats
8W - 7L
1,500 SR
Queue Stats
498W - 496L
1,334 MMR
Solo
Ganesha
Ganesha
Gold V
xivSkyy
Ganesha
Gold V
Level 109
God Stats
57W - 44L
1,632 SR
Queue Stats
429W - 416L
1,246 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,650 SR
1,376 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,611 SR
1,343 MMR
Guan Yu
Guan Yu
Gold IV
Samurai Jack XI
Guan Yu
Gold IV
Level 141
God Stats
2W - 2L
1,529 SR
Queue Stats
19W - 31L
1,346 MMR
Solo
Cerberus
Cerberus
Gold V
TheKen0
Cerberus
Gold V
Level 128
God Stats
1W - 1L
1,807 SR
Queue Stats
26W - 29L
1,333 MMR
Solo
Jing Wei
Jing Wei
Gold V
Tr1kkyN1kky
Jing Wei
Gold V
Level 149
God Stats
34W - 35L
1,467 SR
Queue Stats
490W - 480L
1,327 MMR
Solo
Chang'e
Chang'e
Gold III
catwardude
Chang'e
Gold III
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,348 MMR
Solo
Da Ji
Da Ji
Gold V
smd_sloth
Da Ji
Gold V
Level 102
God Stats
19W - 14L
1,754 SR
Queue Stats
82W - 67L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
2 / 3 / 3
12,525
418
10,024
15,841
4,130
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
20
7 / 7 / 5
15,099
503
14,074
21,713
6,515
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Mixmatched
Hun Batz
20
6 / 8 / 6
15,598
520
17,471
24,245
10,317
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 6 / 5
13,763
459
18,186
28,452
26,790
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
xivSkyy
Ganesha
18
0 / 6 / 9
13,160
439
12,169
26,227
25,636
Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
KumbhakarnaBastetYemojaOdinKukulkan

VS

Bans
HeraIzanamiXing TianKing ArthurSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 3
14,383
479
16,367
29,073
40,162
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
TheKen0
Cerberus
19
2 / 3 / 14
14,160
472
18,134
21,453
28,668
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Tr1kkyN1kky
Jing Wei
20
2 / 0 / 13
15,233
508
21,019
10,385
3,733
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
catwardude
Chang'e
20
7 / 6 / 9
15,596
520
19,066
22,990
9,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
smd_sloth
Da Ji
20
16 / 5 / 3
15,788
526
21,419
21,794
9,616
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
18
Kills
30
30
Deaths
18
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
3
1.17
L
Scylla
7
7
5
1.36
L
Hun Batz
Mixmatched
Hun Batz
6
8
6
1.13
W
3
4
3
1.13
L
3
6
5
0.92
W
Cerberus
TheKen0
Cerberus
2
3
14
3
W
Jing Wei
Tr1kkyN1kky
Jing Wei
2
0
13
8.5
W
Chang'e
catwardude
Chang'e
7
6
9
1.92
W
Da Ji
smd_sloth
Da Ji
16
5
3
3.5
L
Ganesha
xivSkyy
Ganesha
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,924
Damage
96,005
116,478
Taken
105,695
73,388
Mitigated
91,295
27,771
Healing
42,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,024
8,678
0
5,817
15,841
4,130
0
6,009
9,832
0
78,891
L
Scylla
14,074
1,133
0
6,695
21,713
6,515
3,683
9,134
12,579
104,160
0
L
Hun Batz
Mixmatched
Hun Batz
17,471
6,510
0
4,066
24,245
10,317
0
8,392
15,853
0
114,633
W
16,367
3,750
607
14,688
29,073
40,162
1,730
3,081
25,992
0
86,525
L
18,186
5,170
0
7,275
28,452
26,790
1,812
4,208
24,244
0
92,067
W
Cerberus
TheKen0
Cerberus
18,134
929
0
2,590
21,453
28,668
710
4,966
16,487
60,628
0
W
Jing Wei
Tr1kkyN1kky
Jing Wei
21,019
16,136
0
5,099
10,385
3,733
4,672
4,105
6,280
0
121,008
W
Chang'e
catwardude
Chang'e
19,066
1,316
5,466
11,047
22,990
9,116
1,296
7,573
15,417
112,961
0
W
Da Ji
smd_sloth
Da Ji
21,419
5,575
0
3,143
21,794
9,616
1,981
6,518
15,276
0
85,944
L
Ganesha
xivSkyy
Ganesha
12,169
1,206
941
2,977
26,227
25,636
51
9,457
16,770
42,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,145
Gold Earned
75,160
704
Minions Killed
719
0
Camps Cleared
0
2,557,230
Distance Traveled
2,661,280
32
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,525
418
162
5
0
442,095
9
L
Scylla
15,099
503
203
7
0
508,550
12
L
Hun Batz
15,598
520
182
6
0
583,778
0
W
Guan Yu
14,383
479
143
5
0
474,661
7
L
Nike
13,763
459
142
5
0
469,335
5
W
Cerberus
14,160
472
71
2
0
517,908
5
W
Jing Wei
15,233
508
228
8
0
567,574
13
W
Chang'e
15,596
520
155
5
0
516,597
6
W
Da Ji
15,788
526
122
4
0
584,540
6
L
Ganesha
13,160
439
15
1
0
553,472
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role