Player Matchup

Jormungandr
Jormungandr
BlacJac300
Jormungandr
Level 68
God Stats
2W - 2L
1,422 SR
Queue Stats
6W - 8L
1,577 Elo+
Party 1
Da Ji
Da Ji
Pale Banshee
Da Ji
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,574 Elo+
Party 1
Eset
Eset
Runewolf13
Eset
Level 121
God Stats
2W - 2L
1,620 SR
Queue Stats
17W - 18L
1,556 Elo+
Party 1
Team Averages
Level 97
1,514 SR
1,569 Elo+

VS

Team Averages
Level 100
1,654 SR
1,630 Elo+
Loki
Loki
BEB0Pstyles
Loki
Level 67
God Stats
4W - 2L
1,655 SR
Queue Stats
7W - 14L
1,663 Elo+
Party 2
Ymir
Ymir
HusbandoSenpai
Ymir
Level 120
God Stats
1W - 2L
1,726 SR
Queue Stats
7W - 17L
1,468 Elo+
Party 2
Merlin
Merlin
StarKi113rFU
Merlin
Level 112
God Stats
1W - 1L
1,583 SR
Queue Stats
9W - 5L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlacJac300
Jormungandr
12
3 / 1 / 11
10,343
690
5,796
9,598
8,102
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 9
9,981
665
8,244
10,061
7,299
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
11 / 1 / 5
11,633
776
13,054
5,812
1,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
9,411
627
4,129
11,451
3,868
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
1 / 5 / 1
8,342
556
4,313
14,648
12,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
12
1 / 6 / 1
9,637
642
7,599
10,104
3,524
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
4
4
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Jormungandr
BlacJac300
Jormungandr
3
1
11
8.5
L
1
5
1
0.3
W
3
2
9
3.75
W
11
1
5
13.5
L
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,094
Damage
16,041
25,471
Taken
36,203
17,304
Mitigated
20,186
9,942
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,129
1,306
413
1,562
11,451
3,868
0
5,886
5,565
0
32,719
W
Jormungandr
BlacJac300
Jormungandr
5,796
2,634
576
3,544
9,598
8,102
367
5,700
3,898
29,678
0
L
4,313
269
882
747
14,648
12,794
0
8,581
6,067
18,700
0
W
8,244
1,811
0
3,038
10,061
7,299
832
4,303
5,758
0
26,058
W
13,054
127
1,195
1,589
5,812
1,903
816
2,190
3,622
48,126
0
L
Merlin
7,599
467
0
0
10,104
3,524
0
4,950
5,154
46,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,957
Gold Earned
27,390
154
Minions Killed
150
0
Camps Cleared
0
837,349
Distance Traveled
710,704
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,411
627
47
3
0
258,023
4
W
Jormungandr
10,343
690
52
3
0
267,431
3
L
Ymir
8,342
556
26
2
0
241,387
0
W
Da Ji
9,981
665
31
2
0
282,925
4
W
Eset
11,633
776
71
5
0
286,993
4
L
Merlin
9,637
642
77
5
0
211,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role