Player Matchup

Poseidon
Poseidon
Its Senpaiii
Poseidon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 1
Neith
Neith
TeeqSan
Neith
Level 22
God Stats
1W - 0L
1,750 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 1
Mulan
Mulan
TheDominator424
Mulan
Level 122
God Stats
1W - 0L
1,700 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ra
Ra
Vwsm
Ra
Level 116
God Stats
1W - 0L
1,779 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 1
Team Averages
Level 92
1,682 SR
1,659 Elo+

VS

Team Averages
Level 76
1,428 SR
1,500 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Fanthem
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Mabekle
Discordia
Level 136
God Stats
2W - 1L
1,289 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 2
Fenrir
Fenrir
TheGMan1515
Fenrir
Level 16
God Stats
0W - 2L
1,424 SR
Queue Stats
2W - 2L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Its Senpaiii
Poseidon
20
13 / 9 / 10
20,146
839
32,185
23,936
9,822
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
TeeqSan
Neith
20
4 / 8 / 7
16,491
687
10,750
15,687
8,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 9 / 16
18,039
752
15,987
31,078
29,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
Vwsm
Ra
20
10 / 8 / 8
18,780
783
16,000
23,446
9,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
2 / 9 / 17
16,977
707
16,377
20,497
9,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Fanthem
Bellona
20
10 / 8 / 13
17,866
744
20,836
29,849
23,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Mabekle
Discordia
20
18 / 7 / 6
20,714
863
29,664
14,921
6,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
4 / 9 / 10
15,880
662
10,739
25,320
21,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
80
33
Kills
34
34
Deaths
33
41
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
9
17
1.17
L
Bellona
Fanthem
Bellona
10
8
13
2.06
W
Poseidon
Its Senpaiii
Poseidon
13
9
10
2
L
Discordia
Mabekle
Discordia
18
7
6
3
W
Neith
TeeqSan
Neith
4
8
7
0.94
W
6
9
16
1.56
L
Fenrir
4
9
10
1
W
Ra
Vwsm
Ra
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,922
Damage
77,616
94,147
Taken
90,587
57,588
Mitigated
61,486
21,750
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
16,377
378
1,078
2,159
20,497
9,362
958
12,444
8,053
92,828
0
L
Bellona
Fanthem
Bellona
20,836
5,416
0
1,069
29,849
23,500
1,543
19,720
10,129
1,529
56,122
W
Poseidon
Its Senpaiii
Poseidon
32,185
3,284
0
7,446
23,936
9,822
1,560
11,974
11,962
81,099
0
L
Discordia
Mabekle
Discordia
29,664
1,525
0
0
14,921
6,860
1,197
7,079
7,842
101,158
0
W
Neith
TeeqSan
Neith
10,750
3,052
0
1,334
15,687
8,451
3,464
10,166
5,521
0
60,402
W
15,987
2,311
503
5,410
31,078
29,941
442
12,755
18,323
2,307
52,957
L
Fenrir
10,739
1,442
0
1,968
25,320
21,764
1,743
10,260
15,060
0
30,929
W
Ra
Vwsm
Ra
16,000
1,030
1,564
5,493
23,446
9,374
1,695
13,164
10,282
81,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,456
Gold Earned
71,437
414
Minions Killed
371
15
Camps Cleared
14
1,458,934
Distance Traveled
1,617,814
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,977
707
135
6
5
405,643
3
L
Bellona
17,866
744
60
3
4
433,965
2
W
Poseidon
20,146
839
107
4
2
360,283
2
L
Discordia
20,714
863
137
6
3
388,135
2
W
Neith
16,491
687
81
3
2
342,301
0
W
Mulan
18,039
752
82
3
8
379,058
0
L
Fenrir
15,880
662
39
2
2
390,071
3
W
Ra
18,780
783
144
6
3
377,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role