Player Matchup

Set
Set
Diamond IV
CausedScroll488
Set
Diamond IV
Level 39
God Stats
31W - 6L
1,919 SR
Queue Stats
46W - 10L
2,735 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 39
1,919 SR
2,735 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,535 SR
2,173 MMR
Anhur
Anhur
Diamond IV
OGinjaNinja3
Anhur
Diamond IV
Level 121
God Stats
1W - 2L
1,535 SR
Queue Stats
8W - 14L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,943
1,189
3,717
3,591
2,447
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
LokiAnubisChronosUllrHeimdallr

VS

Bans
Ah Muzen CabBakasuraHou YiHe BoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,695
939
860
5,864
2,077
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,717
Damage
860
3,591
Taken
5,864
2,447
Mitigated
2,077
1,818
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,717
1,853
0
1,818
3,591
2,447
1,080
80
3,511
0
26,365
L
860
86
0
1,900
5,864
2,077
0
15
5,849
0
18,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,943
Gold Earned
4,695
58
Minions Killed
41
0
Camps Cleared
0
101,816
Distance Traveled
90,449
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,943
1,189
58
12
0
101,816
0
L
Anhur
4,695
939
41
8
0
90,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role