Player Matchup

Anubis
Anubis
Krull-Teppes
Anubis
Level 6
God Stats
1W - 1L
1,271 SR
Queue Stats
2W - 6L
1,181 Elo+
Solo
Medusa
Medusa
Toby Salvaje
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,508 Elo+
Party 2
Cerberus
Cerberus
lll TresH lll
Cerberus
Level 12
God Stats
2W - 1L
1,507 SR
Queue Stats
5W - 7L
1,364 Elo+
Party 2
Team Averages
Level 9
1,426 SR
1,351 Elo+

VS

Team Averages
Level 18
1,624 SR
1,394 Elo+
Medusa
Medusa
Choobaca Bites
Medusa
Level 20
God Stats
34W - 27L
1,483 SR
Queue Stats
91W - 98L
1,395 Elo+
Party 1
Zeus
Zeus
KCRUM255
Zeus
Level 20
God Stats
4W - 3L
1,831 SR
Queue Stats
53W - 66L
1,440 Elo+
Party 1
Anhur
Anhur
xMalleableSOCKx
Anhur
Level 15
God Stats
12W - 7L
1,558 SR
Queue Stats
26W - 21L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 14 / 7
8,642
576
2,098
13,376
3,758
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Medusa
16
17 / 3 / 2
14,042
936
23,678
12,455
4,457
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
lll TresH lll
Cerberus
10
1 / 7 / 7
9,403
627
542
11,401
7,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 6 / 8
11,720
781
13,948
13,916
5,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
11
7 / 8 / 8
10,773
718
9,726
10,441
3,268
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
3 / 5 / 8
10,029
669
3,146
10,388
3,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
18
Kills
22
24
Deaths
19
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
12
6
8
2.67
L
Zeus
7
8
8
1.38
W
Anubis
0
14
7
0.25
W
Medusa
17
3
2
6
W
Cerberus
lll TresH lll
Cerberus
1
7
7
0.64
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,318
Damage
26,820
37,232
Taken
34,745
15,916
Mitigated
11,916
5,888
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,948
6,310
0
2,284
13,916
5,184
679
1,088
12,828
0
45,566
L
Zeus
9,726
1,750
0
406
10,441
3,268
0
647
9,631
25,584
0
W
Anubis
2,098
254
0
451
13,376
3,758
530
2,167
11,209
8,270
0
W
Medusa
23,678
13,315
0
4,771
12,455
4,457
2,564
4,572
7,883
0
68,430
W
Cerberus
lll TresH lll
Cerberus
542
123
0
666
11,401
7,701
34
2,990
8,411
13,017
0
L
3,146
1,255
0
674
10,388
3,464
492
850
9,538
0
25,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
32,522
143
Minions Killed
129
0
Camps Cleared
0
726,275
Distance Traveled
667,050
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,720
781
58
4
0
237,729
0
L
Zeus
10,773
718
26
2
0
205,336
0
W
Anubis
8,642
576
8
1
0
184,535
0
W
Medusa
14,042
936
96
6
0
270,915
0
W
Cerberus
9,403
627
39
3
0
270,825
3
L
Anhur
10,029
669
45
3
0
223,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role