Player Matchup

Ra
Ra
Silver IV
Zazscauch
Ra
Silver IV
Level 106
God Stats
4W - 2L
1,667 SR
Queue Stats
14W - 15L
1,256 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,667 SR
1,256 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,773 SR
1,077 MMR
Set
Set
Bronze I
H3vnoraak
Set
Bronze I
Level 80
God Stats
11W - 7L
1,773 SR
Queue Stats
20W - 16L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
11,172
859
7,357
7,494
5,622
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliUllrHe BoFreyaChronos

VS

Bans
CamazotzHeimdallrAnubisHeraPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
10,108
778
5,205
11,983
7,565
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,357
Damage
5,205
7,494
Taken
11,983
5,622
Mitigated
7,565
4,742
Healing
2,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,205
2,238
0
2,803
11,983
7,565
0
7,429
4,554
0
69,523
W
7,357
1,096
0
4,742
7,494
5,622
518
60
7,434
71,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,172
Gold Earned
10,108
145
Minions Killed
141
0
Camps Cleared
0
239,000
Distance Traveled
257,813
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,108
778
141
11
0
257,813
2
W
Ra
11,172
859
145
11
0
239,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role