Player Matchup

Ravana
Ravana
HunterGolowHG
Ravana
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 52L
1,558 Elo+
Solo
Terra
Terra
UwishUwere
Terra
Level 88
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 14L
1,512 Elo+
Solo
Janus
Janus
screamszshox
Janus
Level 143
God Stats
7W - 9L
1,263 SR
Queue Stats
132W - 165L
1,577 Elo+
Solo
Team Averages
Level 104
1,349 SR
1,549 Elo+

VS

Team Averages
Level 125
1,564 SR
1,578 Elo+
Tyr
Tyr
A_Tragic_Prince
Tyr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,554 Elo+
Solo
Chang'e
Chang'e
CyberAlcalyx
Chang'e
Level 137
God Stats
25W - 10L
1,691 SR
Queue Stats
407W - 257L
1,564 Elo+
Solo
Neith
Neith
HotGravieLadle
Neith
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
7,959
569
3,872
9,623
4,905
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
10
1 / 2 / 2
8,077
577
4,106
8,888
6,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 1 / 1
9,259
661
7,832
7,022
2,309
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
8,602
614
4,604
11,755
8,335
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
CyberAlcalyx
Chang'e
12
1 / 0 / 4
9,464
676
8,837
9,199
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 0 / 3
9,289
664
7,275
3,485
1,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
6
6
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
4
1
0.88
W
Chang'e
CyberAlcalyx
Chang'e
1
0
4
3
W
2
0
3
3.5
L
0
3
2
0.33
L
Terra
1
2
2
1
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,810
Damage
20,716
25,533
Taken
24,439
14,014
Mitigated
12,545
10,492
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,604
799
0
1,567
11,755
8,335
0
6,075
5,680
0
18,425
W
Chang'e
CyberAlcalyx
Chang'e
8,837
439
3,243
6,901
9,199
3,118
240
4,288
4,911
50,701
0
W
7,275
1,381
0
1,151
3,485
1,092
0
1,631
1,854
0
33,948
L
3,872
953
0
2,045
9,623
4,905
0
3,432
6,191
0
21,162
L
Terra
4,106
411
3,822
2,955
8,888
6,800
0
3,691
5,197
16,390
0
L
7,832
567
0
1,670
7,022
2,309
200
1,742
5,280
50,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,295
Gold Earned
27,355
166
Minions Killed
172
0
Camps Cleared
0
745,297
Distance Traveled
774,666
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,602
614
28
2
0
252,686
3
W
Chang'e
9,464
676
96
7
0
262,093
6
W
Neith
9,289
664
48
3
0
259,887
4
L
Ravana
7,959
569
43
3
0
236,460
1
L
Terra
8,077
577
24
2
0
243,260
4
L
Janus
9,259
661
99
7
0
265,577
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role