Player Matchup

Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
EnigmaticOrchid
Fafnir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 136L
1,191 Elo+
Solo
Hou Yi
Hou Yi
Xceril
Hou Yi
Level 63
God Stats
4W - 3L
1,722 SR
Queue Stats
124W - 118L
1,241 Elo+
Solo
Hun Batz
Hun Batz
YO FUEL
Hun Batz
Level 65
God Stats
1W - 1L
1,280 SR
Queue Stats
67W - 72L
1,283 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,343 Elo+

VS

Team Averages
Level 54
1,394 SR
1,257 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
23W - 22L
1,477 SR
Queue Stats
669W - 657L
1,266 Elo+
Solo
Fenrir
Fenrir
FLY Lipim
Fenrir
Level 25
God Stats
0W - 1L
1,228 SR
Queue Stats
5W - 14L
1,155 Elo+
Solo
Eset
Eset
MissNoCo
Eset
Level 48
God Stats
18W - 17L
1,232 SR
Queue Stats
491W - 518L
1,339 Elo+
Solo
Hou Yi
Hou Yi
RicoSuaveShooter
Hou Yi
Level 29
God Stats
3W - 2L
1,532 SR
Queue Stats
155W - 174L
1,304 Elo+
Solo
Nike
Nike
XxmamocraxX
Nike
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
439W - 621L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
7 / 4 / 11
12,388
774
12,270
19,322
26,589
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
18
2 / 4 / 9
10,550
659
12,807
11,969
5,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 6
9,079
567
2,108
12,086
15,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Xceril
Hou Yi
20
7 / 1 / 8
12,619
789
16,008
7,483
3,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
YO FUEL
Hun Batz
18
2 / 5 / 8
11,314
707
7,203
14,840
9,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
8 / 7 / 8
12,299
769
15,316
21,967
10,308
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
FLY Lipim
Fenrir
16
2 / 3 / 8
9,896
619
5,673
13,095
6,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
19
2 / 4 / 13
11,198
700
14,152
12,838
6,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 4 / 9
12,514
782
20,213
16,696
8,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 0 / 0
4,460
279
0
0
0

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
56
18
Kills
18
18
Deaths
18
42
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
7
4
11
3.13
W
Neith
 
Neith
2
4
9
1.63
L
Thanatos
 
Thanatos
8
7
8
1.71
W
0
4
6
0.75
L
Fenrir
FLY Lipim
Fenrir
2
3
8
2
L
Eset
2
4
13
2.13
L
6
4
9
2.63
W
Hou Yi
Xceril
Hou Yi
7
1
8
11
L
0
0
0
0
W
Hun Batz
YO FUEL
Hun Batz
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,396
Damage
55,354
65,700
Taken
64,596
60,613
Mitigated
31,935
22,652
Healing
30,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
12,270
428
2,437
4,730
19,322
26,589
656
3,813
15,509
24,649
0
W
Neith
 
Neith
12,807
6,169
1,798
3,153
11,969
5,389
1,827
2,741
9,228
0
27,984
L
Thanatos
 
Thanatos
15,316
2,163
1,026
10,825
21,967
10,308
321
5,282
16,685
0
20,455
W
2,108
1,197
1,375
1,403
12,086
15,290
166
1,608
10,478
7,323
0
L
Fenrir
FLY Lipim
Fenrir
5,673
1,214
2,017
3,764
13,095
6,985
1,798
3,493
9,602
0
10,723
L
Eset
14,152
618
2,922
3,016
12,838
6,337
112
2,177
10,661
32,222
0
L
20,213
9,237
1,930
4,864
16,696
8,305
261
3,426
13,270
0
55,986
W
Hou Yi
Xceril
Hou Yi
16,008
6,214
2,841
852
7,483
3,451
1,532
2,619
4,864
0
46,600
L
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
YO FUEL
Hun Batz
7,203
1,035
1,369
2,694
14,840
9,894
1,550
3,371
11,469
0
17,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,950
Gold Earned
50,367
146
Minions Killed
146
0
Camps Cleared
0
1,326,414
Distance Traveled
1,167,907
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,388
774
14
1
0
292,824
1
W
Neith
10,550
659
27
2
0
273,037
0
L
Thanatos
12,299
769
7
0
0
312,559
2
W
Fafnir
9,079
567
10
1
0
206,521
1
L
Fenrir
9,896
619
12
1
0
317,193
2
L
Eset
11,198
700
42
3
0
300,222
0
L
Hou Yi
12,514
782
85
5
0
237,933
0
W
Hou Yi
12,619
789
70
4
0
292,852
5
L
Nike
4,460
279
0
0
0
0
0
W
Hun Batz
11,314
707
25
2
0
261,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role