Player Matchup

Artemis
Artemis
MintShark922124
Artemis
Level 88
God Stats
19W - 18L
1,732 SR
Queue Stats
178W - 198L
1,412 Elo+
Party 2
Cerberus
Cerberus
RogueScorpion52
Cerberus
Level 91
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 157L
1,430 Elo+
Party 2
Sol
Sol
opeechee
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,245 Elo+
Party 2
Team Averages
Level 75
1,577 SR
1,362 Elo+

VS

Team Averages
Level 66
1,564 SR
1,413 Elo+
Yemoja
Yemoja
BALLERFROG1
Yemoja
Level 89
God Stats
49W - 34L
1,601 SR
Queue Stats
284W - 285L
1,441 Elo+
Party 1
Odin
Odin
SirDankWeedland
Odin
Level 42
God Stats
39W - 40L
1,558 SR
Queue Stats
225W - 230L
1,408 Elo+
Party 1
Izanami
Izanami
douexist
Izanami
Level 67
God Stats
88W - 88L
1,533 SR
Queue Stats
238W - 293L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
7,463
574
5,287
9,070
3,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
9
2 / 3 / 1
7,686
591
5,055
10,618
10,502
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 4 / 2
7,516
578
3,991
9,073
2,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
4 / 0 / 7
9,187
707
14,470
6,383
1,904
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 1 / 5
8,722
671
4,794
7,235
4,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
douexist
Izanami
12
5 / 2 / 3
9,619
740
4,890
9,240
2,814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
12
12
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
0
7
7.5
L
0
5
3
0.3
L
Cerberus
2
3
1
0.83
W
3
1
5
5.5
W
Izanami
douexist
Izanami
5
2
3
3.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,333
Damage
24,154
28,761
Taken
22,858
16,412
Mitigated
8,721
5,453
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
14,470
135
931
147
6,383
1,904
253
3,602
2,781
39,227
0
L
5,287
1,684
559
507
9,070
3,208
0
5,069
4,001
0
25,969
L
Cerberus
5,055
213
626
1,106
10,618
10,502
0
5,986
4,632
17,319
0
W
4,794
344
0
2,283
7,235
4,003
31
2,404
4,831
46
18,659
W
Izanami
douexist
Izanami
4,890
3,536
0
3,278
9,240
2,814
2,377
3,409
5,831
0
38,997
L
3,991
732
0
2,655
9,073
2,702
0
3,488
5,585
16,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,665
Gold Earned
27,528
119
Minions Killed
140
0
Camps Cleared
0
625,633
Distance Traveled
714,171
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,187
707
47
4
0
240,292
2
L
Artemis
7,463
574
51
4
0
194,808
0
L
Cerberus
7,686
591
42
3
0
210,169
0
W
Odin
8,722
671
21
2
0
256,449
2
W
Izanami
9,619
740
72
6
0
217,430
0
L
Sol
7,516
578
26
2
0
220,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role