Player Matchup

King Arthur
King Arthur
Gold IV
COMPTONFORNlA
King Arthur
Gold IV
Level 117
God Stats
4W - 11L
1,428 SR
Queue Stats
407W - 385L
1,320 MMR
Solo
Medusa
Medusa
Gold V
Jaskiel 871
Medusa
Gold V
Level 156
God Stats
43W - 41L
1,694 SR
Queue Stats
277W - 271L
1,320 MMR
Solo
Jormungandr
Jormungandr
Gold III
Xl Tiger IX
Jormungandr
Gold III
Level 160
God Stats
12W - 23L
1,191 SR
Queue Stats
364W - 341L
1,319 MMR
Solo
Hera
Hera
Gold IV
alfruc
Hera
Gold IV
Level 128
God Stats
16W - 19L
1,602 SR
Queue Stats
555W - 544L
1,324 MMR
Solo
Thor
Thor
Gold IV
xlSway
Thor
Gold IV
Level 124
God Stats
13W - 12L
1,387 SR
Queue Stats
287W - 277L
1,327 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,460 SR
1,322 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,727 SR
1,322 MMR
Ra
Ra
Silver II
Im Kitsune Sama
Ra
Silver II
Level 65
God Stats
23W - 23L
1,722 SR
Queue Stats
517W - 451L
1,317 MMR
Solo
Serqet
Serqet
Gold IV
TMTDaGang
Serqet
Gold IV
Level 142
God Stats
2W - 1L
1,744 SR
Queue Stats
231W - 239L
1,319 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
deandeutsch
Hun Batz
Gold IV
Level 106
God Stats
90W - 90L
1,620 SR
Queue Stats
327W - 305L
1,333 MMR
Party 1
Ymir
Ymir
Gold V
l zenithar l
Ymir
Gold V
Level 147
God Stats
18W - 12L
1,790 SR
Queue Stats
219W - 230L
1,315 MMR
Solo
Ganesha
Ganesha
Gold V
x3ropheonix
Ganesha
Gold V
Level 153
God Stats
6W - 1L
1,758 SR
Queue Stats
231W - 221L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
COMPTONFORNlA
King Arthur
20
7 / 6 / 4
17,588
550
28,372
39,174
46,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
20
4 / 2 / 6
18,271
571
16,992
19,826
9,044
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Xl Tiger IX
Jormungandr
20
4 / 2 / 23
17,991
562
27,228
26,026
31,737
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
alfruc
Hera
20
10 / 2 / 11
19,834
620
29,674
16,890
6,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
xlSway
Thor
20
13 / 2 / 10
18,886
590
23,512
24,234
16,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
KukulkanAwilixIzanamiHeimdallrOdin

VS

Bans
YemojaKumbhakarnaCu ChulainnXing TianSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 11 / 3
14,307
447
14,178
25,749
11,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
TMTDaGang
Serqet
20
7 / 4 / 1
15,279
477
16,742
22,670
8,774
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
deandeutsch
Hun Batz
20
5 / 5 / 5
15,371
480
13,274
24,812
9,831
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
1 / 7 / 3
14,229
445
23,307
30,332
46,243
Magic Focus

Magic Focus

+20
Magical Power

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
x3ropheonix
Ganesha
17
0 / 11 / 5
12,976
406
11,921
41,705
42,355
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
38
Kills
14
14
Deaths
38
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
COMPTONFORNlA
King Arthur
7
6
4
1.5
L
1
11
3
0.23
W
Medusa
4
2
6
3.5
L
Serqet
TMTDaGang
Serqet
7
4
1
1.88
W
Jormungandr
Xl Tiger IX
Jormungandr
4
2
23
7.75
W
Hera
alfruc
Hera
10
2
11
7.75
L
Hun Batz
deandeutsch
Hun Batz
5
5
5
1.5
L
1
7
3
0.36
L
Ganesha
x3ropheonix
Ganesha
0
11
5
0.23
W
Thor
xlSway
Thor
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,778
Damage
79,422
126,150
Taken
145,268
110,425
Mitigated
118,412
35,051
Healing
27,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
COMPTONFORNlA
King Arthur
28,372
5,420
0
13,941
39,174
46,873
911
21,300
16,930
781
120,813
L
14,178
1,528
1,471
6,129
25,749
11,209
0
11,744
14,005
113,167
0
W
Medusa
16,992
8,257
0
6,262
19,826
9,044
7,626
2,225
17,349
0
202,468
L
Serqet
TMTDaGang
Serqet
16,742
5,445
0
5,342
22,670
8,774
642
6,632
16,038
0
83,107
W
Jormungandr
Xl Tiger IX
Jormungandr
27,228
5,592
1,511
2,250
26,026
31,737
1,042
8,721
14,731
82,545
0
W
Hera
alfruc
Hera
29,674
5,013
0
5,426
16,890
6,575
4,385
8,434
8,456
159,110
0
L
Hun Batz
deandeutsch
Hun Batz
13,274
3,401
0
4,076
24,812
9,831
0
10,444
14,368
0
109,877
L
23,307
6,054
0
3,089
30,332
46,243
0
10,465
19,111
102,577
0
L
Ganesha
x3ropheonix
Ganesha
11,921
730
167
7,124
41,705
42,355
195
18,315
23,186
57,855
0
W
Thor
xlSway
Thor
23,512
5,038
0
5,661
24,234
16,196
1,910
8,726
14,686
0
135,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,570
Gold Earned
72,162
914
Minions Killed
693
0
Camps Cleared
0
2,922,824
Distance Traveled
2,627,742
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,588
550
174
5
0
516,939
3
L
Ra
14,307
447
179
6
0
500,080
4
W
Medusa
18,271
571
226
7
0
544,678
5
L
Serqet
15,279
477
154
5
0
595,867
8
W
Jormungandr
17,991
562
92
3
0
589,759
13
W
Hera
19,834
620
241
8
0
636,098
6
L
Hun Batz
15,371
480
169
5
0
648,751
2
L
Ymir
14,229
445
170
5
0
402,618
2
L
Ganesha
12,976
406
21
1
0
480,426
3
W
Thor
18,886
590
181
6
0
635,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role