Player Matchup

Hercules
Hercules
Kripnyx
Hercules
Level 108
God Stats
5W - 7L
1,521 SR
Queue Stats
173W - 184L
1,509 Elo+
Party 1
Merlin
Merlin
Kweekee
Merlin
Level 86
God Stats
8W - 11L
1,612 SR
Queue Stats
100W - 87L
1,550 Elo+
Solo
Ymir
Ymir
T2 Trickster
Ymir
Level 68
God Stats
1W - 1L
1,499 SR
Queue Stats
38W - 52L
1,787 Elo+
Party 1
Team Averages
Level 87
1,544 SR
1,615 Elo+

VS

Team Averages
Level 93
1,634 SR
1,859 Elo+
Nemesis
Nemesis
Bancsis
Nemesis
Level 20
God Stats
8W - 1L
1,944 SR
Queue Stats
141W - 31L
2,112 Elo+
Party 2
Tyr
Tyr
Jobey1K
Tyr
Level 100
God Stats
7W - 5L
1,458 SR
Queue Stats
106W - 101L
1,493 Elo+
Solo
Zeus
Zeus
REDSKUL123x456
Zeus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 26L
1,972 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kripnyx
Hercules
11
1 / 6 / 1
8,504
607
6,363
18,871
10,442
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Kweekee
Merlin
10
1 / 7 / 1
8,305
593
8,314
12,008
3,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 8 / 0
7,146
510
1,129
15,343
3,171
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bancsis
Nemesis
12
5 / 2 / 5
9,995
714
10,067
8,875
3,480
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
12
1 / 0 / 12
9,528
681
8,793
10,175
11,602
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
15 / 0 / 2
11,497
821
20,316
8,781
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
21
21
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bancsis
Nemesis
5
2
5
3.75
W
Tyr
1
0
12
7
L
Hercules
Kripnyx
Hercules
1
6
1
0.25
L
Merlin
Kweekee
Merlin
1
7
1
0.21
W
15
0
2
16
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,806
Damage
39,176
46,222
Taken
27,831
16,766
Mitigated
18,068
2,859
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bancsis
Nemesis
10,067
4,696
0
2,967
8,875
3,480
1,264
2,593
6,282
0
39,210
W
Tyr
8,793
1,303
0
5,288
10,175
11,602
183
4,192
5,983
0
28,871
L
Hercules
Kripnyx
Hercules
6,363
1,963
0
2,032
18,871
10,442
425
8,314
10,557
0
27,564
L
Merlin
Kweekee
Merlin
8,314
595
0
827
12,008
3,153
0
4,671
7,337
33,880
0
W
20,316
1,489
0
2,603
8,781
2,986
868
2,736
6,045
59,513
0
L
1,129
225
0
0
15,343
3,171
91
7,339
8,004
4,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
31,020
106
Minions Killed
204
0
Camps Cleared
0
702,375
Distance Traveled
796,917
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,995
714
64
5
0
276,103
4
W
Tyr
9,528
681
42
3
0
301,532
6
L
Hercules
8,504
607
51
4
0
267,750
0
L
Merlin
8,305
593
44
3
0
196,204
3
W
Zeus
11,497
821
98
7
0
219,282
3
L
Ymir
7,146
510
11
1
0
238,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role