Player Matchup

Chang'e
Chang'e
EvaBayonetta
Chang'e
Level 17
God Stats
23W - 14L
1,610 SR
Queue Stats
190W - 185L
1,449 Elo+
Party 1
Ravana
Ravana
KannonBlack
Ravana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,161 Elo+
Party 3
Ra
Ra
SunDingo
Ra
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
179W - 169L
1,399 Elo+
Solo
Chaac
Chaac
lZethl
Chaac
Level 22
God Stats
16W - 5L
1,718 SR
Queue Stats
197W - 197L
1,455 Elo+
Party 1
Medusa
Medusa
mufasa3435
Medusa
Level 88
God Stats
3W - 0L
1,306 SR
Queue Stats
16W - 21L
1,161 Elo+
Party 3
Team Averages
Level 28
1,527 SR
1,325 Elo+

VS

Team Averages
Level 23
1,433 SR
1,303 Elo+
Loki
Loki
Andres420420
Loki
Level 15
God Stats
33W - 41L
1,441 SR
Queue Stats
53W - 71L
1,344 Elo+
Solo
Ravana
Ravana
DesecratedMind
Ravana
Level 2
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 5L
1,165 Elo+
Party 2
Amaterasu
Amaterasu
Oh Hi Kitty
Amaterasu
Level 68
God Stats
1W - 4L
1,268 SR
Queue Stats
276W - 271L
1,518 Elo+
Party 2
Merlin
Merlin
PhoenixPhinx
Merlin
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 28L
1,112 Elo+
Solo
Thor
Thor
TLMexican
Thor
Level 14
God Stats
1W - 1L
1,686 SR
Queue Stats
3W - 5L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EvaBayonetta
Chang'e
20
5 / 6 / 15
16,547
973
22,072
25,633
23,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
20
6 / 7 / 16
16,392
964
15,113
23,415
18,359
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 6 / 22
16,102
947
17,146
22,308
24,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
lZethl
Chaac
20
7 / 4 / 19
17,415
1,024
28,945
45,895
49,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
mufasa3435
Medusa
20
12 / 7 / 9
18,315
1,077
26,866
29,676
12,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 17
17,049
1,003
20,157
17,846
7,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 7 / 22
16,148
950
13,921
18,775
21,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amaterasu
Oh Hi Kitty
Amaterasu
20
5 / 6 / 21
16,594
976
21,667
37,105
35,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
20
8 / 7 / 16
17,847
1,050
58,894
21,065
8,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
20
7 / 7 / 16
16,250
956
22,888
22,268
9,331
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
122
32
Kills
30
30
Deaths
32
81
Assists
92
Player
Kills
Deaths
Assists
KDA
L
6
5
17
2.9
L
4
7
22
2.14
W
Chang'e
EvaBayonetta
Chang'e
5
6
15
2.08
W
Ravana
6
7
16
2
L
Amaterasu
Oh Hi Kitty
Amaterasu
5
6
21
2.58
L
Merlin
8
7
16
2.29
W
2
6
22
2.17
L
Thor
7
7
16
2.14
W
Chaac
lZethl
Chaac
7
4
19
4.13
W
Medusa
mufasa3435
Medusa
12
7
9
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,142
Damage
137,527
146,927
Taken
117,059
128,431
Mitigated
82,129
54,451
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,157
6,282
0
165
17,846
7,340
0
6,294
11,552
0
69,240
L
13,921
3,857
0
2,400
18,775
21,350
0
5,975
12,800
0
23,002
W
Chang'e
EvaBayonetta
Chang'e
22,072
3,514
12,595
6,924
25,633
23,876
0
7,980
17,653
59,864
0
W
Ravana
15,113
3,019
601
2,795
23,415
18,359
0
9,903
13,512
0
30,685
L
Amaterasu
Oh Hi Kitty
Amaterasu
21,667
8,887
0
7,458
37,105
35,507
0
15,432
21,673
609
46,546
L
Merlin
58,894
1,972
0
180
21,065
8,601
0
4,686
16,379
123,882
0
W
17,146
3,518
6,495
3,681
22,308
24,565
0
7,639
14,669
38,987
0
L
Thor
22,888
5,942
0
238
22,268
9,331
0
6,831
15,437
0
35,647
W
Chaac
lZethl
Chaac
28,945
7,010
1,023
15,198
45,895
49,363
0
20,860
25,035
0
70,309
W
Medusa
mufasa3435
Medusa
26,866
13,078
1,614
3,525
29,676
12,268
0
12,671
17,005
0
61,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,771
Gold Earned
83,888
337
Minions Killed
345
10
Camps Cleared
13
1,568,094
Distance Traveled
1,846,487
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
17,049
1,003
133
8
0
372,780
1
L
Ravana
16,148
950
23
1
0
356,452
1
W
Chang'e
16,547
973
83
5
2
297,331
1
W
Ravana
16,392
964
26
2
3
298,378
7
L
Amaterasu
16,594
976
50
3
0
395,041
0
L
Merlin
17,847
1,050
128
8
11
336,888
2
W
Ra
16,102
947
61
4
0
288,286
1
L
Thor
16,250
956
11
1
2
385,326
0
W
Chaac
17,415
1,024
94
6
1
357,296
2
W
Medusa
18,315
1,077
73
4
4
326,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role