Player Matchup

Merlin
Merlin
SNEAZy88
Merlin
Level 26
God Stats
7W - 5L
1,438 SR
Queue Stats
39W - 41L
1,492 Elo+
Solo
Fenrir
Fenrir
SOMBRAMAXIMUS56
Fenrir
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 5L
1,637 Elo+
Solo
Loki
Loki
ThomasHdosO
Loki
Level 27
God Stats
21W - 23L
1,475 SR
Queue Stats
54W - 55L
1,398 Elo+
Solo
Zeus
Zeus
Wheels2128635
Zeus
Level 26
God Stats
3W - 0L
1,757 SR
Queue Stats
66W - 61L
1,496 Elo+
Solo
Izanami
Izanami
one_eye_reaper55
Izanami
Level 8
God Stats
3W - 2L
1,388 SR
Queue Stats
14W - 18L
1,351 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,475 Elo+

VS

Team Averages
Level 19
1,400 SR
1,416 Elo+
Pele
Pele
MR TRE EL
Pele
Level 29
God Stats
3W - 7L
1,336 SR
Queue Stats
44W - 46L
1,404 Elo+
Solo
Chang'e
Chang'e
Masodere
Chang'e
Level 11
God Stats
6W - 7L
1,505 SR
Queue Stats
7W - 11L
1,328 Elo+
Solo
Olorun
Olorun
Papa Lubb
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,491 Elo+
Solo
Loki
Loki
blerito93
Loki
Level 7
God Stats
13W - 21L
1,158 SR
Queue Stats
81W - 110L
1,417 Elo+
Solo
Anhur
Anhur
studxmuffin69
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SNEAZy88
Merlin
20
8 / 3 / 17
17,624
1,037
30,975
16,030
8,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 3 / 14
16,465
969
19,275
21,577
20,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
10 / 5 / 10
17,075
1,004
13,580
18,489
6,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
1 / 3 / 6
13,076
769
8,222
5,658
1,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 7 / 11
15,747
926
17,283
23,052
8,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 5 / 5
16,991
999
24,120
23,468
9,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Masodere
Chang'e
15
0 / 0 / 0
10,220
601
0
0
0
Olorun
Papa Lubb
Olorun
20
1 / 7 / 11
15,371
904
16,177
19,183
8,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
20
7 / 8 / 7
17,018
1,001
15,526
19,699
8,986
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 11 / 11
16,052
944
24,388
30,418
12,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
55
31
Kills
21
21
Deaths
31
58
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Pele
9
5
5
2.3
L
Chang'e
Masodere
Chang'e
0
0
0
0
L
Olorun
Papa Lubb
Olorun
1
7
11
0.93
W
Merlin
SNEAZy88
Merlin
8
3
17
5.5
W
8
3
14
5
W
10
5
10
3
W
1
3
6
1.33
L
Loki
7
8
7
1.31
W
4
7
11
1.36
L
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,335
Damage
80,211
84,806
Taken
92,768
45,758
Mitigated
38,335
12,598
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
24,120
7,275
0
2,109
23,468
9,117
0
10,858
12,610
0
42,292
L
Chang'e
Masodere
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Papa Lubb
Olorun
16,177
6,407
193
4,555
19,183
8,219
0
8,171
11,012
57,306
0
W
Merlin
SNEAZy88
Merlin
30,975
2,017
630
3,500
16,030
8,769
0
2,414
13,616
64,967
0
W
19,275
6,543
0
2,125
21,577
20,946
0
5,110
16,467
0
24,164
W
13,580
5,419
620
1,244
18,489
6,510
0
2,356
16,133
0
57,103
W
8,222
682
246
1,179
5,658
1,277
0
1,147
4,511
15,770
0
L
Loki
15,526
8,476
0
0
19,699
8,986
0
7,363
12,336
0
62,427
W
17,283
15,949
0
3,054
23,052
8,256
0
5,150
17,902
0
57,938
L
24,388
13,567
0
4,580
30,418
12,013
0
12,805
17,613
0
40,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,987
Gold Earned
75,652
297
Minions Killed
277
8
Camps Cleared
13
1,297,486
Distance Traveled
1,185,950
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
16,991
999
25
1
7
361,469
1
L
Chang'e
10,220
601
0
0
0
0
0
L
Olorun
15,371
904
89
5
0
251,617
0
W
Merlin
17,624
1,037
80
5
1
279,924
0
W
Fenrir
16,465
969
11
1
1
362,047
2
W
Loki
17,075
1,004
109
6
3
284,992
0
W
Zeus
13,076
769
18
1
0
131,383
0
L
Loki
17,018
1,001
124
7
3
304,446
0
W
Izanami
15,747
926
79
5
3
239,140
1
L
Anhur
16,052
944
39
2
3
268,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role