Player Matchup

Chang'e
Chang'e
Gold III
SuZanaHoriaVL
Chang'e
Gold III
Level 154
God Stats
23W - 18L
1,709 SR
Queue Stats
68W - 68L
1,368 MMR
Solo
Ravana
Ravana
Silver I
Westwood D GOAT
Ravana
Silver I
Level 109
God Stats
13W - 12L
1,910 SR
Queue Stats
80W - 83L
1,369 MMR
Solo
Artemis
Artemis
Gold III
gh0st-_-R1D3R18
Artemis
Gold III
Level 106
God Stats
10W - 11L
1,500 SR
Queue Stats
217W - 226L
1,344 MMR
Solo
King Arthur
King Arthur
Gold V
iTooSwiiFT
King Arthur
Gold V
Level 89
God Stats
25W - 18L
1,605 SR
Queue Stats
291W - 271L
1,341 MMR
Solo
Jormungandr
Jormungandr
Bronze III
nikeboy1299
Jormungandr
Bronze III
Level 121
God Stats
1W - 1L
1,579 SR
Queue Stats
32W - 35L
1,356 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,661 SR
1,356 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,586 SR
1,356 MMR
Izanami
Izanami
Gold IV
Godless6heathen
Izanami
Gold IV
Level 144
God Stats
12W - 12L
1,657 SR
Queue Stats
621W - 623L
1,340 MMR
Solo
Merlin
Merlin
Bronze III
Issenics
Merlin
Bronze III
Level 131
God Stats
2W - 4L
1,782 SR
Queue Stats
33W - 31L
1,465 MMR
Party 1
Geb
Geb
Gold IV
KBrady33
Geb
Gold IV
Level 123
God Stats
9W - 12L
1,276 SR
Queue Stats
601W - 583L
1,356 MMR
Solo
Fenrir
Fenrir
Silver I
NFz_CoBrA_NFz
Fenrir
Silver I
Level 147
God Stats
0W - 2L
1,438 SR
Queue Stats
17W - 24L
1,247 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
little timmay
Sun Wukong
Gold IV
Level 125
God Stats
18W - 6L
1,775 SR
Queue Stats
110W - 108L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
8 / 3 / 8
13,258
631
15,341
15,479
5,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 11
12,606
600
13,092
10,752
5,109
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 2 / 11
12,879
613
12,920
6,942
2,709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
iTooSwiiFT
King Arthur
19
2 / 1 / 6
12,566
598
12,156
12,070
17,457
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
nikeboy1299
Jormungandr
19
12 / 1 / 10
13,329
635
16,479
15,892
13,226
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
HeimdallrYemojaKukulkanOdinBastet

VS

Bans
ThorKumbhakarnaArachneCu ChulainnSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 2
10,091
481
8,702
17,499
5,488
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Issenics
Merlin
15
2 / 5 / 5
9,949
474
8,583
10,423
4,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

11
1 / 6 / 2
8,510
405
3,387
18,523
14,313
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 7 / 1
11,177
532
9,327
21,569
9,376
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
little timmay
Sun Wukong
16
0 / 2 / 1
9,829
468
7,204
18,145
13,199
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
30
Kills
10
10
Deaths
30
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
L
Merlin
Issenics
Merlin
2
5
5
0.9
L
1
6
2
0.33
L
5
7
1
0.79
W
Chang'e
8
3
8
4
W
4
3
11
3.17
W
4
2
11
4.75
W
King Arthur
iTooSwiiFT
King Arthur
2
1
6
5
L
Sun Wukong
little timmay
Sun Wukong
0
2
1
0.25
W
Jormungandr
nikeboy1299
Jormungandr
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,988
Damage
37,203
61,135
Taken
86,159
44,426
Mitigated
46,954
25,892
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,702
5,610
0
2,844
17,499
5,488
916
6,500
10,999
0
74,070
L
Merlin
Issenics
Merlin
8,583
423
0
610
10,423
4,578
0
5,907
4,516
70,480
0
L
3,387
607
0
1,109
18,523
14,313
0
8,276
10,247
12,210
0
L
9,327
3,387
0
5,274
21,569
9,376
0
7,441
14,128
0
68,919
W
Chang'e
15,341
602
6,201
9,003
15,479
5,925
1,543
4,039
11,440
88,647
0
W
13,092
3,401
0
3,473
10,752
5,109
320
2,460
8,292
0
86,846
W
12,920
7,747
0
1,248
6,942
2,709
3,618
1,214
5,728
0
84,101
W
King Arthur
iTooSwiiFT
King Arthur
12,156
1,273
0
4,737
12,070
17,457
700
1,067
11,003
182
87,045
L
Sun Wukong
little timmay
Sun Wukong
7,204
1,378
0
6,887
18,145
13,199
0
3,727
14,418
0
69,592
W
Jormungandr
nikeboy1299
Jormungandr
16,479
6,149
0
1,230
15,892
13,226
880
3,190
12,702
91,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,638
Gold Earned
49,556
690
Minions Killed
505
0
Camps Cleared
0
2,021,511
Distance Traveled
1,836,520
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,091
481
129
6
0
325,858
2
L
Merlin
9,949
474
126
6
0
326,584
5
L
Geb
8,510
405
3
0
0
389,532
3
L
Fenrir
11,177
532
113
5
0
388,978
9
W
Chang'e
13,258
631
139
7
0
406,714
5
W
Ravana
12,606
600
137
7
0
437,482
0
W
Artemis
12,879
613
136
6
0
372,383
8
W
King Arthur
12,566
598
152
7
0
417,730
2
L
Sun Wukong
9,829
468
134
6
0
405,568
9
W
Jormungandr
13,329
635
126
6
0
387,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role