Player Matchup

Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AnubianJack
Rama
Level 106
God Stats
2W - 2L
1,300 SR
Queue Stats
186W - 160L
1,608 Elo+
Solo
Bellona
Bellona
HoustonD
Bellona
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 94L
1,556 Elo+
Party 1
He Bo
He Bo
Madthing
He Bo
Level 122
God Stats
2W - 2L
1,403 SR
Queue Stats
84W - 72L
1,528 Elo+
Solo
Thoth
Thoth
MrFjeldberg
Thoth
Level 148
God Stats
4W - 3L
1,626 SR
Queue Stats
98W - 90L
1,566 Elo+
Party 1
Team Averages
Level 127
1,466 SR
1,552 Elo+

VS

Team Averages
Level 137
1,557 SR
1,490 Elo+
Heimdallr
Heimdallr
Jordan
Heimdallr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 89L
1,550 Elo+
Party 3
Khepri
Khepri
NimbleDoodger
Khepri
Level 126
God Stats
1W - 2L
1,557 SR
Queue Stats
34W - 31L
1,588 Elo+
Party 2
Cupid
Cupid
PLushielle
Cupid
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 79L
1,285 Elo+
Party 3
Sol
Sol
PedroTheSlayer
Sol
Level 127
God Stats
2W - 4L
1,456 SR
Queue Stats
149W - 148L
1,536 Elo+
Party 2
Rama
Rama
Rozsomaaak
Rama
Level 155
God Stats
0W - 2L
1,770 SR
Queue Stats
58W - 43L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
8 / 3 / 12
12,338
949
17,936
13,358
6,011
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 3 / 15
10,351
796
10,304
12,407
5,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
HoustonD
Bellona
17
6 / 4 / 19
11,316
870
13,168
26,890
23,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Madthing
He Bo
17
6 / 5 / 16
10,708
824
12,518
11,261
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 4 / 13
11,544
888
13,093
11,124
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jordan
Heimdallr
16
5 / 6 / 5
10,313
793
10,374
13,225
5,801
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 6 / 7
9,351
719
3,876
17,398
17,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
14
2 / 6 / 6
8,487
653
7,050
12,122
4,882
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 4 / 7
11,509
885
26,359
17,368
7,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 5
8,208
631
5,297
11,500
4,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
47
27
Kills
17
19
Deaths
27
75
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
3
12
4.67
W
3
3
15
3.5
W
Bellona
HoustonD
Bellona
6
4
19
3.88
L
Heimdallr
Jordan
Heimdallr
5
6
5
1.25
W
He Bo
Madthing
He Bo
6
5
16
2.8
W
4
4
13
2.63
L
1
6
7
0.75
L
Cupid
2
6
6
0.83
L
8
4
7
2.88
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,019
Damage
52,956
75,040
Taken
71,613
43,463
Mitigated
40,376
31,656
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,936
276
2,660
3,342
13,358
6,011
678
4,752
8,606
37,289
0
W
10,304
7,244
996
4,085
12,407
5,246
3,543
6,690
5,717
0
22,395
W
Bellona
HoustonD
Bellona
13,168
1,487
2,603
8,358
26,890
23,195
326
8,703
18,187
0
19,530
L
Heimdallr
Jordan
Heimdallr
10,374
2,237
1,285
1,024
13,225
5,801
0
8,587
4,638
0
21,013
W
He Bo
Madthing
He Bo
12,518
138
2,048
2,198
11,261
4,639
781
5,591
5,667
26,810
0
W
13,093
447
2,776
2,590
11,124
4,372
1,259
4,499
6,625
37,105
0
L
3,876
93
532
1,115
17,398
17,194
0
9,310
8,088
13,748
0
L
Cupid
7,050
2,989
4,417
1,894
12,122
4,882
0
8,863
3,259
0
14,004
L
26,359
5,247
500
8,015
17,368
7,995
0
10,550
6,818
52,176
0
L
5,297
3,541
1,329
1,803
11,500
4,504
0
6,237
5,263
0
11,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,257
Gold Earned
47,868
138
Minions Killed
123
0
Camps Cleared
0
1,384,973
Distance Traveled
1,120,941
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,338
949
40
3
0
295,450
6
W
Rama
10,351
796
21
2
0
236,083
1
W
Bellona
11,316
870
9
1
0
294,148
1
L
Heimdallr
10,313
793
30
2
0
251,363
1
W
He Bo
10,708
824
22
2
0
279,594
2
W
Thoth
11,544
888
46
4
0
279,698
2
L
Khepri
9,351
719
17
1
0
218,646
0
L
Cupid
8,487
653
17
1
0
206,848
1
L
Sol
11,509
885
44
3
0
253,470
1
L
Rama
8,208
631
15
1
0
190,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role