Player Matchup

Cu Chulainn
Cu Chulainn
Platinum II
 
Cu Chulainn
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum I
GetOutMeSwamps
Mercury
Platinum I
Level 129
God Stats
2W - 5L
1,547 SR
Queue Stats
214W - 214L
1,818 MMR
Solo
Agni
Agni
Platinum IV
ImEden
Agni
Platinum IV
Level 149
God Stats
1W - 4L
1,341 SR
Queue Stats
531W - 521L
1,700 MMR
Solo
Eset
Eset
Silver II
SOCNER
Eset
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 137L
1,711 MMR
Solo
Medusa
Medusa
Bronze III
shadowdragon134
Medusa
Bronze III
Level 116
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 2L
1,777 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,526 SR
1,701 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,705 SR
1,653 MMR
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
 
Kuzenbo
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
NotOptimal
King Arthur
Gold II
Level 122
God Stats
13W - 19L
1,713 SR
Queue Stats
518W - 526L
1,698 MMR
Solo
Apollo
Apollo
Gold II
PabliskyG
Apollo
Gold II
Level 73
God Stats
3W - 1L
1,922 SR
Queue Stats
20W - 16L
1,767 MMR
Party 1
Janus
Janus
Platinum II
SweetPainn
Janus
Platinum II
Level 156
God Stats
2W - 0L
1,892 SR
Queue Stats
12W - 18L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
1 / 0 / 0
3,734
747
2,687
3,531
2,099
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 1
3,253
651
1,136
3,119
664
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Agni
ImEden
Agni
6
2 / 1 / 0
3,637
727
1,263
2,161
514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Eset
SOCNER
Eset
4
0 / 2 / 0
3,010
602
1,299
3,002
1,422
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
2,444
489
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetHun BatzYemojaOdinHeimdallr

VS

Bans
CamazotzKumbhakarnaAchillesGebTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
3 / 0 / 1
3,857
771
1,551
2,303
571
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
 
Kuzenbo
5
1 / 1 / 1
3,313
663
957
2,290
1,174
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
NotOptimal
King Arthur
6
0 / 1 / 0
3,276
655
2,173
3,496
2,183
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Apollo
PabliskyG
Apollo
6
1 / 0 / 2
3,502
700
1,204
2,364
698
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
6
0 / 1 / 2
3,410
682
1,241
1,336
315
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
5
5
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Thor
 
Thor
3
0
1
3.5
W
Kuzenbo
 
Kuzenbo
1
1
1
1.5
L
0
2
1
0.25
L
Agni
ImEden
Agni
2
1
0
2
W
King Arthur
NotOptimal
King Arthur
0
1
0
0
W
Apollo
PabliskyG
Apollo
1
0
2
2
L
Eset
SOCNER
Eset
0
2
0
0
W
Janus
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,385
Damage
7,126
11,813
Taken
11,789
4,699
Mitigated
4,941
3,716
Healing
4,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,687
1,017
0
1,970
3,531
2,099
0
0
3,531
0
16,252
W
Thor
 
Thor
1,551
422
0
1,110
2,303
571
0
526
1,777
0
13,598
W
Kuzenbo
 
Kuzenbo
957
518
0
540
2,290
1,174
0
311
1,979
5,188
0
L
1,136
692
0
738
3,119
664
0
593
2,526
0
10,404
L
Agni
ImEden
Agni
1,263
37
0
250
2,161
514
0
813
1,348
9,281
0
W
King Arthur
NotOptimal
King Arthur
2,173
871
0
1,660
3,496
2,183
0
0
3,496
0
13,386
W
Apollo
PabliskyG
Apollo
1,204
987
0
1,155
2,364
698
0
1,205
1,159
0
13,909
L
Eset
SOCNER
Eset
1,299
235
0
758
3,002
1,422
0
792
2,210
8,801
0
W
Janus
1,241
163
0
10
1,336
315
0
520
816
13,926
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,078
Gold Earned
17,358
84
Minions Killed
113
0
Camps Cleared
0
393,363
Distance Traveled
477,971
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,734
747
30
6
0
90,113
0
W
Thor
3,857
771
27
5
0
104,663
1
W
Kuzenbo
3,313
663
7
1
0
97,279
2
L
Mercury
3,253
651
25
5
0
96,777
0
L
Agni
3,637
727
13
3
0
91,456
0
W
King Arthur
3,276
655
21
4
0
104,036
0
W
Apollo
3,502
700
28
6
0
84,792
0
L
Eset
3,010
602
16
3
0
98,266
2
W
Janus
3,410
682
30
6
0
87,201
0
L
Medusa
2,444
489
0
0
0
16,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role