Player Matchup

Bacchus
Bacchus
Diamond IV
DRIP Paradox
Bacchus
Diamond IV
Level 127
God Stats
3W - 2L
1,545 SR
Queue Stats
33W - 32L
2,043 MMR
Party 2
Merlin
Merlin
Diamond V
DRIP Vision
Merlin
Diamond V
Level 140
God Stats
11W - 7L
1,686 SR
Queue Stats
30W - 30L
2,058 MMR
Party 2
Odin
Odin
Diamond III
ambitiousdillan
Odin
Diamond III
Level 40
God Stats
2W - 0L
1,789 SR
Queue Stats
12W - 17L
2,129 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,673 SR
2,077 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 85
1,684 SR
2,031 MMR
Poseidon
Poseidon
Platinum III
AssumeMyG3nder
Poseidon
Platinum III
Level 58
God Stats
0W - 1L
1,299 SR
Queue Stats
65W - 37L
1,838 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
Full Six ITA
Ne Zha
Platinum I
Level 67
God Stats
8W - 2L
2,008 SR
Queue Stats
40W - 23L
2,146 MMR
Party 1
Yemoja
Yemoja
Diamond III
JamesH22a
Yemoja
Diamond III
Level 129
God Stats
0W - 1L
1,747 SR
Queue Stats
235W - 202L
2,109 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DRIP Paradox
Bacchus
14
2 / 1 / 7
14,258
648
11,118
14,618
17,913
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
15
4 / 3 / 5
14,138
643
17,521
13,435
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 1 / 6
14,213
646
14,909
18,126
15,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
PersephoneAphroditeKumbhakarnaKukulkanAchilles

VS

Bans
HeimdallrGuan YuHou YiHeraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 7 / 4
11,868
539
10,255
12,445
3,880
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
14
5 / 3 / 0
13,289
604
14,178
21,544
14,856
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
JamesH22a
Yemoja
13
0 / 1 / 4
11,894
541
7,944
14,817
16,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
5
5
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
7
4
0.29
W
Bacchus
DRIP Paradox
Bacchus
2
1
7
5.5
W
Merlin
4
3
5
2.17
L
Ne Zha
5
3
0
1.67
L
Yemoja
JamesH22a
Yemoja
0
1
4
2
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,548
Damage
32,377
46,179
Taken
48,806
37,473
Mitigated
35,065
8,987
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
10,255
1,053
0
1,270
12,445
3,880
0
5,413
7,032
54,450
0
W
Bacchus
DRIP Paradox
Bacchus
11,118
1,272
1,701
1,909
14,618
17,913
699
5,306
9,312
30,959
0
W
Merlin
17,521
535
0
2,794
13,435
4,426
1,138
5,171
8,264
91,958
0
L
Ne Zha
14,178
4,422
0
4,395
21,544
14,856
0
14,294
7,250
0
62,214
L
Yemoja
JamesH22a
Yemoja
7,944
1,221
1,737
3,446
14,817
16,329
185
9,027
5,790
32,028
0
W
14,909
3,364
0
2,583
18,126
15,134
615
7,832
10,294
0
64,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,609
Gold Earned
37,051
274
Minions Killed
236
0
Camps Cleared
0
1,223,090
Distance Traveled
1,211,763
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,868
539
98
4
0
380,117
6
W
Bacchus
14,258
648
28
1
0
401,861
6
W
Merlin
14,138
643
153
7
0
387,729
1
L
Ne Zha
13,289
604
83
4
0
417,424
5
L
Yemoja
11,894
541
55
3
0
414,222
5
W
Odin
14,213
646
93
4
0
433,500
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role