Player Matchup

Neith
Neith
Aprilmoooooooon
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Hera
Hera
Dadj0kes
Hera
Level 28
God Stats
6W - 4L
1,622 SR
Queue Stats
175W - 149L
1,609 Elo+
Party 2
Merlin
Merlin
Ninzja
Merlin
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 245L
1,461 Elo+
Party 3
Chang'e
Chang'e
PajamaKatz
Chang'e
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 82L
1,273 Elo+
Party 2
Khepri
Khepri
myblizzard262
Khepri
Level 87
God Stats
2W - 0L
1,670 SR
Queue Stats
96W - 87L
1,459 Elo+
Party 2
Team Averages
Level 69
1,558 SR
1,460 Elo+

VS

Team Averages
Level 73
1,537 SR
1,411 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 85L
1,340 Elo+
Solo
Ymir
Ymir
FievreRoue45525
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,187 Elo+
Party 1
He Bo
He Bo
Qkz o BeenNBean
He Bo
Level 109
God Stats
4W - 6L
1,687 SR
Queue Stats
190W - 179L
1,594 Elo+
Party 1
Athena
Athena
SirFallsAl0T
Athena
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 116L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 19
11,977
798
19,871
14,473
7,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
18
9 / 2 / 15
11,477
765
20,046
12,413
6,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Ninzja
Merlin
18
5 / 1 / 21
11,038
736
20,545
13,052
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Chang'e
PajamaKatz
Chang'e
15
3 / 2 / 20
9,802
653
8,972
10,523
5,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 20
10,303
687
5,964
17,603
17,925
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
0 / 4 / 7
9,013
601
21,176
15,318
8,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
 
Anhur
15
0 / 9 / 6
8,529
569
6,500
17,937
11,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 6 / 4
7,970
531
3,427
16,798
16,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 5 / 1
10,329
689
16,291
13,748
6,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
15
1 / 7 / 5
8,739
583
5,730
20,608
26,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
29
30
Kills
6
8
Deaths
31
95
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
7
0.88
L
Anhur
 
Anhur
0
9
6
0.33
W
8
1
19
17.5
W
Hera
9
2
15
8.25
L
0
6
4
0.33
W
Merlin
Ninzja
Merlin
5
1
21
15.5
W
Chang'e
PajamaKatz
Chang'e
3
2
20
6.5
L
5
5
1
1.1
L
Athena
1
7
5
0.5
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,398
Damage
53,124
68,064
Taken
84,409
43,881
Mitigated
69,180
48,014
Healing
28,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
21,176
149
11,936
6,578
15,318
8,314
427
11,000
4,318
45,865
0
L
Anhur
 
Anhur
6,500
3,178
928
855
17,937
11,734
645
13,071
4,866
0
15,023
W
19,871
8,128
1,620
4,268
14,473
7,630
1,541
11,416
3,057
0
33,261
W
Hera
20,046
6,298
2,288
1,431
12,413
6,508
1,687
8,284
4,129
38,388
0
L
3,427
256
0
35
16,798
16,558
25
9,346
7,452
8,186
0
W
Merlin
Ninzja
Merlin
20,545
1,857
2,816
1,106
13,052
6,377
1,405
10,355
2,697
45,171
0
W
Chang'e
PajamaKatz
Chang'e
8,972
1,620
24,426
5,715
10,523
5,441
1,117
7,555
2,968
14,610
0
L
16,291
461
2,192
2,329
13,748
6,242
0
8,347
5,401
45,394
0
L
Athena
5,730
1,069
2,257
1,448
20,608
26,332
0
13,763
6,845
10,311
286
W
5,964
388
1,818
2,526
17,603
17,925
728
8,807
8,796
12,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,597
Gold Earned
44,580
150
Minions Killed
134
0
Camps Cleared
0
1,225,553
Distance Traveled
1,165,145
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,013
601
44
3
0
271,270
0
L
Anhur
8,529
569
20
1
0
210,063
0
W
Neith
11,977
798
25
2
0
233,264
0
W
Hera
11,477
765
39
3
0
258,274
1
L
Ymir
7,970
531
5
0
0
178,537
0
W
Merlin
11,038
736
53
4
0
222,263
4
W
Chang'e
9,802
653
18
1
0
255,095
0
L
He Bo
10,329
689
57
4
0
252,518
0
L
Athena
8,739
583
8
1
0
252,757
0
W
Khepri
10,303
687
15
1
0
256,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role