Player Matchup

Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
crabs4free
Vulcan
Level 28
God Stats
2W - 3L
1,804 SR
Queue Stats
20W - 28L
1,578 Elo+
Solo
Chaac
Chaac
redraven2000
Chaac
Level 69
God Stats
12W - 9L
1,493 SR
Queue Stats
150W - 132L
1,502 Elo+
Party 1
Team Averages
Level 41
1,599 SR
1,527 Elo+

VS

Team Averages
Level 38
1,507 SR
1,527 Elo+
Ne Zha
Ne Zha
StayZ_X-Ray
Ne Zha
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
217W - 181L
1,655 Elo+
Party 2
Ares
Ares
gleeton76
Ares
Level 66
God Stats
0W - 2L
1,557 SR
Queue Stats
63W - 55L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
tuliognc
Kukulkan
Level 18
God Stats
14W - 26L
1,464 SR
Queue Stats
226W - 324L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 5 / 8
9,816
701
5,993
8,463
2,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
crabs4free
Vulcan
13
6 / 0 / 4
10,730
766
13,150
6,576
2,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 3 / 10
10,385
742
9,715
16,356
12,994
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 10 / 3
9,126
652
5,431
16,485
5,448
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
7
0 / 1 / 3
7,904
565
898
5,152
2,893
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
tuliognc
Kukulkan
12
4 / 3 / 0
9,357
668
8,721
10,539
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
6
8
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
5
8
1.6
L
Ne Zha
2
10
3
0.35
W
Vulcan
crabs4free
Vulcan
6
0
4
8
L
Ares
0
1
3
1.5
W
4
3
10
3
L
Kukulkan
tuliognc
Kukulkan
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
15,050
31,395
Taken
32,176
17,505
Mitigated
12,855
8,273
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,993
2,723
0
0
8,463
2,499
132
2,472
5,362
0
17,417
L
Ne Zha
5,431
2,780
246
3,765
16,485
5,448
0
5,820
10,665
0
15,154
W
Vulcan
crabs4free
Vulcan
13,150
6,297
0
722
6,576
2,012
615
3,368
3,208
41,529
0
L
Ares
898
66
111
79
5,152
2,893
0
2,810
2,342
3,196
0
W
9,715
1,981
0
7,551
16,356
12,994
530
3,785
12,571
0
35,786
L
Kukulkan
tuliognc
Kukulkan
8,721
257
0
489
10,539
4,514
0
4,552
5,987
46,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,931
Gold Earned
26,387
139
Minions Killed
122
0
Camps Cleared
0
788,630
Distance Traveled
538,647
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,816
701
20
1
0
267,790
0
L
Ne Zha
9,126
652
26
2
0
214,492
1
W
Vulcan
10,730
766
65
5
0
266,821
0
L
Ares
7,904
565
8
1
0
58,644
1
W
Chaac
10,385
742
54
4
0
254,019
1
L
Kukulkan
9,357
668
88
6
0
265,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role