Player Matchup

Achilles
Achilles
Silver V
RecklessScythe
Achilles
Silver V
Level 106
God Stats
7W - 3L
1,793 SR
Queue Stats
25W - 11L
1,273 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,793 SR
1,273 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,500 SR
1,500 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
6 / 0 / 0
14,988
749
28,200
21,093
34,316
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SkadiAnhurOdinHe BoVamana

VS

Bans
BakasuraMercuryPoseidonBellonaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 6 / 0
12,445
622
12,894
35,170
30,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
0
0
W
Achilles
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,200
Damage
12,894
21,093
Taken
35,170
34,316
Mitigated
30,512
7,447
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,894
4,850
0
14,275
35,170
30,512
0
49
35,121
0
84,198
W
Achilles
28,200
14,593
0
7,447
21,093
34,316
1,722
0
21,093
0
113,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,988
Gold Earned
12,445
157
Minions Killed
128
0
Camps Cleared
0
374,809
Distance Traveled
346,061
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,445
622
128
6
0
346,061
3
W
Achilles
14,988
749
157
8
0
374,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role